Project Outcomes
Open Door to Open SUNY – MOOC Access and Completion Project (Open Door)
Christine Kroll
University at Buffalo
2015
Type of GrantIITG Tier Two
Amount of Award:$20,000.00
- Open Educational Resources (OER)
Will use Open SUNY MOOC analytics to investigate patterns within SUNY offerings as related to access, completion and success.
Outcomes TBD (August 2016)
Quality by Design: Strategies for Effective Teaching and Quality Course Design. An Online Faculty Development Course and Open Educational Resource (OER)
Anne Reed
University at Buffalo
2015
Type of GrantIITG Tier Two
Amount of Award:$19,850.00
- Open Educational Resources (OER)
Creation of faculty development OER modules to assist with development of Open SUNY content.
Outcomes TBD (August 2016)
VINE: An Innovative Model for Collaboration between Humanities and STEM for Learning Data Science
Bina Ramamurthy
University at Buffalo
2015
Type of GrantIITG Tier Two
Amount of Award:$15,000.00
Digitization of dance data in support of multi-disciplinary analysis of data science through labs that support undergraduate science for non-majors.
Outcomes TBD (August 2016)
Collaborative Initiative on Problem Based Learning in Music Renewal
Natalie Sarrazin
Brockport
2016
Type of GrantIITG Tier One
Amount of Award:$4,800.00
Problem-based learning is an effective, student-centered approach in which students learn higher-order thinking skills and integrative strategies by solving real-world challenges.This pilot project, funded by SUNY IITG in 2015, is in the process of developing best-practice models and pedagogically sound materials for survey and topic-based music courses that integrates general education content while encouraging students to think creatively and develop flexible solutions to large-scale issues and problems – skills essential for success in the 21st century
Community outreach project: Improving secondary students’ three-dimensional visualization skills using an augmented reality sandbox
Nancy Mahlen
Geneseo
2016
Type of GrantIITG Tier One
Amount of Award:$8,920.00
- Augmented Reality
Students often struggle with the 3D visualization skills necessary to interpret a 3D landscape from a 2D, flat topographic map. The augmented reality sandbox (ARS) bridges the gap between 2D and 3D visualization by projecting a digital topographic map directly onto a landscape created in a sandbox. As that sandbox landscape is altered, the topographic map dynamically adjusts in real time to match the landscape, giving students the opportunity to interactively discover how to read topographic maps.