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Project Outcomes

Displaying 26 - 30 of 333

Using Visual Communication Tools to Enhance Teaching and Learning

Harrison Yang

Oswego

2012

Type of GrantIITG Tier One

Amount of Award:$10,000.00

Project Summary:

Design, implement, evaluate, and disseminate an innovative and replicable training model of integrating visual communication tools for teacher candidates at SUNY Oswego, including a training approach to better prepare technology integration across curriculum.

Project Outcome:

A large output of student portfolio examples, data, publications and press articles are available.

Developing a SUNY-wide Transliteracy Learning Collaborative to Promote Information and Technology Collaboration

Trudi Jacobson

University at Albany

2012

Type of GrantIITG Tier Three

Amount of Award:$60,000.00

Project Summary:

Creation of a Transliteracy Learning Collaborative as a SUNY-wide think tank and incubator for promoting transliteracy and emerging frameworks for information literacy including learning analytics, badges, and the semantic web. Other areas of exploration include the transition from high school to college, and developing learning communities.

Project Outcome:

Robust resources are provided on the website to guide student in understanding of metaliteracy. There is also an Open SUNY Textbook available to assist with Metaliteracy.

Project Outcome Report

Enviropedia: A Serious Game about Beverage Container Choices

Lori Scarlatos

Stony Brook University

2012

Type of GrantIITG Tier Three

Amount of Award:$60,000.00

Project Summary:

Development of an innovative web-based game situated within an online science learning community. Enviropedia, will emphasize the connections between science and society by focusing on beverage container choice.

Project Outcome:

The game is available for play here to demonstrate that by concentrating on containers with the larger carbon footprint points are accumulated more rapidly. Additional teaching materials are available.

Initiating Conversations About the End of Life: The Advanced Illness Decision Simulation Environment

Deborah Waldrop

University at Buffalo

2012

Type of GrantIITG Tier Three

Amount of Award:$38,883.00

  • Under-Represented or At-Risk Groups

Project Summary:

The Advanced Illness Decision Support Environment (AIDSE) and utilize simulation technology to create an environment to engage students in active, real-time learning about how to initiate and facilitate decision-making conversations with patients about their goals for care and desired outcomes.

Project Outcome:

Website provides freely available modules for learning more about end-of-life decision making.

Project Outcome Report

Observations of Students in Clinical Settings via iPads

Pam Youngs-Maher

Upstate Medical University

2012

Type of GrantIITG Tier Three

Amount of Award:$25,640.00

Project Summary:

Use of iPads to observe real time patient encounters and feedback to participating students in multiple health professions. Written feedback documented outcomes in a web-based database.

Project Outcome:

Faculty cohort (n=16) in health professions (Nursing, PT, Pediatrics) report FaceTime can be effective for use in Grand Rounds. Report includes issues regarding secure network connectivity within hospital environments to ensure HIPPA compliance.

Project final report