Project Outcomes
The i-STEAM Project: A Gamified Faculty Development Learnshop for Enhancing Inclusive Teaching in STEM
Gary Halada
Stony Brook University
2023
Amount of Award:$21,000.00
The i-STEAM project is a modular online faculty development training that helps STEM scholars draw on discourse traditions from different cultures to make their courses, assignments, assessments, and classroom teaching more inclusive, innovative, inquiry-based, and invitational (4i). Resources developed by facilitators and participants will be shared with the SUNY community.
The Cloud Learning Studio (CLAS) for Educational Content Creation
Hants Williams
Stony Brook University
2023
Amount of Award:$15,000.00
This grant proposal seeks to examine the feasibility and acceptability of an online, asynchronous learning content platform that automatically generates education content using AI technology to produce life-like digital avatars of the content creators.
Anatomic Structures at Risk: A Digital Educational Tool for Teaching Hand Laceration Anatomy
Lawrence Hurst
Stony Brook University
2023
Amount of Award:$30,000.00
What has that hand laceration damaged? Check out the APP - Anatomic Structures at Risk to evaluate all the potentially injured structures and review their anatomy.
Building a Community: Interpreting the Past through the History of Brick Making in Rockland County
Stephen Burke
Rockland Community College
2023
Amount of Award:$14,983.00
Rockland Community College, the Haverstraw Brick Museum, and North Rockland High School will use the Museum’s archives to tell the history of Rockland County for a new generation through the brick making industry.
Accessibility Challenge: Content/A Way for Everyone to Level-up
Michele Thornton
Oswego
2023
Amount of Award:$24,928.00
This work will create asynchronous content in D2L/Brightspace to promote accessibility in an engaging and approachable way.