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Project Outcomes

Displaying 206 - 210 of 275

Virtual Reality as a Means to Prepare Preservice Teachers

Dr. Richard Lamb

University at Buffalo

2018

Tier Two

Amount of Award:$20,000.00

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Project Summary:

Accurately representing common challenges novice teachers face in the urban classroom is a difficult and demanding challenge; the classroom VR environment proposed in this project was developed in collaboration with administrators and teachers from a large urban school district with a large population of minoritized students.

Open Cyber Arena: Replicable, scalable and flexible hands-on cybersecurity learning environment

Mr. David Murray

University at Buffalo

2018

Tier Two

Amount of Award:$20,000.00

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Project Summary:

The Open Cyber Arena supports hands-on cybersecurity education and outreach efforts, providing ease of use to instructors and streamlined ease of access to students.

Project Outcome:

Project Outcome Report

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Project Summary:

The proposed project is to develop collaborative content for a Micro-Credential (for academic credit) and a Digital Badge (for non-degree students) consisting of stackable modules on the elements of the Pharmacists’ Patient Care Process (PPCP) for use across pharmacy and health education professional and post-graduate programs.

Virtual Reality Training Program: Using 360 Degree Videos to create an Immersive Learning Environment

Ms. Julie Ramnarais

Maritime College

2018

Tier Two

Amount of Award:$20,000.00

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Project Summary:

SUNY Maritime College will explore the use of 360 Degree Videos incorporated with Virtual Reality Technology as an experiential learning platform, allowing them to developing a structured methodology to support the learning process created through the use of the 360 Degree Videos which utilizes the incorporation of a structured assessment process to guide the students towards established learning outcomes.

Project Outcome:

Report Outcome

SUNY Immersive Augmented Reality Classroom Development and Deployment

Dr. Ibrahim Yucel

SUNY Polytechnic Institute

2018

Tier Two

Amount of Award:$20,000.00

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Project Summary:

Based on our previous IITG project, we are further developing and evaluating a shared virtual and augmented reality learning environment called the “SUNY Immersive Augmented Reality Classroom” to enhance and transform the pedagogical impact in multiple disciplines and better support learning objectives taught throughout SUNY.

Project Outcome:

Project Outcome Report