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Project Outcomes

Displaying 226 - 230 of 275

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Project Summary:

This project will provide students with the tools to conceptualize and prototype innovative electronic musical instruments through the use of electronic circuit software simulation, printed circuit board design and fabrication, and project enclosure (aesthetic) design.

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Project Summary:

This project will focus on buttressing the design of learning experiences that best support all learners through the development, implementation, and dissemination of a UDL-based instructional design model.

Simulated Reality; Real Experience: Scaling the Use of Interactive Computer Simulations in College Courses

Edward Bever & Gary Levanti

Old Westbury

2019

Tier One

Amount of Award:$9,400.00

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Project Summary:

This project will expand our program’s use of interactive simulations from one to two classes, and in the process develop methodologies to train faculty to redesign courses to incorporate them, with the goal to pioneer scaling the use of serious games in college courses and programs.

Student STEM Content Video Projects for Preservice Teachers: A Drop-in Course Module

Daniel MacIsaac

Buffalo State College

2019

Tier One

Amount of Award:$10,000.00

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Project Summary:

A redistributable OER package supporting a smartphone / tablet student video content (think rough draft YouTube STEM video) project for STEM methods and content courses for preservice teachers with examples, assignments, rubrics and project guidance videos and documents.

Changing Attitudes for Online Learning: A Gamified Approach to Preparing Students to Learn Online

Allison Moreland

Empire State College

2019

Tier One

Amount of Award:$9,500.00

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Project Summary:

This project will develop gamified learning modules that will prepare students to be online learners with transferable skills, while overcoming their fear of online learning and therefore, positively changing their attitudes about technology and online learning.