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Project Outcomes

Displaying 6 - 10 of 333

Developing an Informed Community of People Who Are Interested in Advancing 3D Virtual World Instruction

John Cabra

Buffalo State College

2012

Type of GrantIITG Tier One

Amount of Award:$10,000.00

Project Summary:

Use of Qube software to facilitate active learning in a creativity course. Includes research of effectiveness and recommendations.

Project Outcome:

Paper submitted to and accepted by the Marconi Institute of Creativity, Bologna Italy. Burnett, C., & Cabra, J. F., & Burnett, A. (September, 2013). Towards frictionless collaboration: Teaching creativity in a 3D virtual world. Conference Proceedings paper for the 1st annual Marconi Institute for Creativity, Bologna, Italy. Marconimaster-FINAL.pdf
Project Website: http://www.mic-conference.org/session-3
Tutorial Video #1: http://www.youtube.com/watch?v=pz4ln7QI2As
Tutorial Video #2: http://www.youtube.com/watch?v=nKCkmO7rmos
Tutorial Video #2: http://www.youtube.com/watch?v=8uUzX_jmuYk

Development & Validation of SUNY Prep: Learner Preparedness Survey

Melissa Miszkiewicz

Buffalo State College

2012

Type of GrantIITG Tier Two

Amount of Award:$20,000.00

Project Summary:

Development and validation of an instrument designed to predict student success based on individual learner characteristics and the learner’s level of engagement with information and communication technology (ICT). The outcome of Phase One is a validated instrument and scoring rubric to assess learner readiness (SUNY Prep, Learner Preparedness Survey) in online environments.

Project Outcome:

Miszkiewicz, M. & Kroll, C. (2014). 21st Century Preparedness for Student Success: Creation and Validation of a New Assessment. In Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (pp. 1356-1363). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).
Submitted project report, survey, and document.

Learner eXperience Designers (LXD) Exploring the Feasibility of Badging

Beth Burns

Buffalo State College

2012

Type of GrantIITG Tier Two

Amount of Award:$20,000.00

Project Summary:

The Learner eXperience Designers (LXD), will spearhead the exploration of integrating badging on campus and in higher education. Specifically, the LXD are committed to evaluating the logistics and effectiveness of badging in three specific areas: within a course, within a student training program, and within professional development.

Project Outcome:

Through our exploration of badging in three areas: in an open course, in a help desk training program, and in faculty development, we came up with a badging application that could be used by the SUNY community in order to easily incorporate the course badging process onto campuses.

Non-Profit Community Partner Service Project

Amy Dohm

Clinton Community College

2012

Type of GrantIITG Tier One

Amount of Award:$4,706.00

  • Cloud-Based Teaching & Learning Environments

Project Summary:

Pilot use of Prezi in student presentations partnered with community based organizations to provide experiential learning around promotion and engagement of target audiences.

Project Outcome:

Students responded well to the service learning assignments and guidance. Exercises, timeline and prezi debrief were submitted.

Engaging Students in Information Literacy and Digital Literacy through Emerging Technologies

Jessica Clemons

College of Environmental Science and Forestry

2012

Type of GrantIITG Tier One

Amount of Award:$5,143.00

  • Mobile Learning

Project Summary:

Demonstration project using the iPod touch, students will take photos of the spaces and resources in the library and use digital storytelling tools to tell a story about their orientation experience to the library.

Project Outcome:

All resources shared for how the "wayfinding" experience was set up and measured.
Project website https://docs.google.com/spreadsheet/ccc?key=0Aj_49R-DrHC8dHdlVTFlSWFLYjl0VnZlb0IyamZ6THc&usp=sharing