Past Projects (OLD)

Innovative Instruction at Jamestown Community College

Jonathan Blair

Project Team

Jamestown Community College

2023

$12,500.00

Project Summary:

Innovative Instruction Technology Grants funding will provide SUNY Jamestown Community College with the capacity to design and create a dedicated space for writing and testing virtual and augmented reality programming.

Project Outcome:

COIL Rubric

Adele Merlino

Project Team

Maritime College

2023

$14,562.00

Project Summary:

SUNY Maritime, SUNY Oneonta, SUNY Nassau Community College, and Universidad Catolica Andres Bello in Venezuela with the support of the SUNY COIL Center, are seeking funding through the SUNY Innovative Instructional Technology Grant - IITG to design and implement a set of COIL-specific standards to inform and guide COIL-related activities for instructors and coordinators with research-based best practices as the COIL appendix to the OSCQR Rubric.

Project Outcome:

Accessibility Challenge: Content/A Way for Everyone to Level-up

Michele Thornton

Project Team

Oswego

2023

$24,928.00

Project Summary:

This work will create asynchronous content in D2L/Brightspace to promote accessibility in an engaging and approachable way.

Project Outcome:

Building a Community: Interpreting the Past through the History of Brick Making in Rockland County

Stephen Burke

Project Team

Rockland Community College

2023

$14,983.00

Project Summary:

Rockland Community College, the Haverstraw Brick Museum, and North Rockland High School will use the Museum’s archives to tell the history of Rockland County for a new generation through the brick making industry.

Project Outcome:

Anatomic Structures at Risk: A Digital Educational Tool for Teaching Hand Laceration Anatomy

Lawrence Hurst

Project Team

Stony Brook University

2023

$30,000.00

Project Summary:

What has that hand laceration damaged? Check out the APP - Anatomic Structures at Risk to evaluate all the potentially injured structures and review their anatomy.

Project Outcome:

The Cloud Learning Studio (CLAS) for Educational Content Creation

Hants Williams

Project Team

Stony Brook University

2023

$15,000.00

Project Summary:

This grant proposal seeks to examine the feasibility and acceptability of an online, asynchronous learning content platform that automatically generates education content using AI technology to produce life-like digital avatars of the content creators.

Project Outcome:
Project Summary:

The i-STEAM project is a modular online faculty development training that helps STEM scholars draw on discourse traditions from different cultures to make their courses, assignments, assessments, and classroom teaching more inclusive, innovative, inquiry-based, and invitational (4i). Resources developed by facilitators and participants will be shared with the SUNY community.

Project Outcome:

Using Immersive Virtual Reality Technology to Enhance Drawing Activities in Undergraduate Chemistry Courses

Dana Antonucci-Durgan

Project Team

Suffolk County Community College

2023

$14,300.00

Project Summary:

The project will use immersive virtual reality technology to enhance drawing activities in general chemistry courses to improve students' understanding of 3-dimensional chemical structures.

Project Outcome:
Project Summary:

The CCAVA project will research existing conventional and assistive technologies (hardware, software, pedagogies) for composing and consuming written and graphic materials; develop improvements and innovations in connecting their use so that creators across visual abilities (conventionally-sighted, visually impaired, blind) can collaborate on composing, critiquing,and sharing scholarly and creative works; and share accessible tools, guides, and additional findings via an Open Library website.

Project Outcome:

Virtual Reality (VR) for Engineering Education: An Interactive Learning Module and Virtual Labs

Zhanjie Li

Project Team

SUNY Polytechnic Institute

2023

$15,000.00

Project Summary:

For engineering education, using the VR technologies can provide opportunities for students to move away from conventional 2D drawing design scenarios to those VR interactive environments to understand how all of the design elements will come together from the member level to the system level, which can greatly enhance the learning experience in a more detailed 3D way systematically.

Project Outcome:

Tools for Large Courses

Chris Price

Project Team
  • Rachael Hagerman, SUNY Upstate Medical University
  • Steven Sturman, University at Buffalo

System Administration

2023

Tier One

$124,250.00

Project Summary:

What is the effect of software tool adoption on the implementation (design & delivery) of a large enrollment course? This project seeks to answer this question by investigating the use of instructional technology tools that help facilitate feedback, assessment, and interaction in large enrollment (>50 students) courses.

Project Outcome: