Projects Underway

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Project Summary:

This project will provide students with the tools to conceptualize and prototype innovative electronic musical instruments through the use of electronic circuit software simulation, printed circuit board design and fabrication, and project enclosure (aesthetic) design.

Project Outcome:

Universal Design for Learning: Developing Tools to Facilitate Faculty Implementation and Broaden Application to Support Diverse Learners

Jacob Hall

Project Team
  • Dr. Justin Freedman
  • Dr. Carrie Rood
  • Mary Wilhelm-Chapin
  • Dr. Maria Timberlake

Cortland

2019

Tier One

$9,900.00

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Project Summary:

This project will focus on buttressing the design of learning experiences that best support all learners through the development, implementation, and dissemination of a UDL-based instructional design model.

Project Outcome:

Project Outcome Report

Simulated Reality; Real Experience: Scaling the Use of Interactive Computer Simulations in College Courses

Edward Bever & Gary Levanti

Project Team
  • John Rotchford

Old Westbury

2019

Tier One

$9,400.00

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Project Summary:

This project will expand our program’s use of interactive simulations from one to two classes, and in the process develop methodologies to train faculty to redesign courses to incorporate them, with the goal to pioneer scaling the use of serious games in college courses and programs.

Project Outcome:

Project Outcome Report

Student STEM Content Video Projects for Preservice Teachers: A Drop-in Course Module

Daniel MacIsaac

Project Team

Buffalo State College

2019

Tier One

$10,000.00

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Project Summary:

A redistributable OER package supporting a smartphone / tablet student video content (think rough draft YouTube STEM video) project for STEM methods and content courses for preservice teachers with examples, assignments, rubrics and project guidance videos and documents.

Project Outcome:

Changing Attitudes for Online Learning: A Gamified Approach to Preparing Students to Learn Online

Allison Moreland

Project Team
  • Alena Rodick
  • Mark Lewis
  • Seana Logsdon

Empire State College

2019

Tier One

$9,500.00

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Project Summary:

This project will develop gamified learning modules that will prepare students to be online learners with transferable skills, while overcoming their fear of online learning and therefore, positively changing their attitudes about technology and online learning.

Project Outcome:

Developing Active Learning Module: Enhancing Student Learning using Portable Computer-Based Alternative Laboratory Platform

Paulo Castillo

Project Team
  • Dr. Mihaela Radu

Farmingdale State College

2019

Tier One

$10,000.00

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Project Summary:

This project aims to develop and implement computer-based active learning modules involving digital and analog circuits based on the Analog Discovery platform as a personal, alternate lab accessible at any time or place for students of electrical engineering/engineering technology.

Project Outcome:

Genesee Community College Justice Technology Center

Karen Wicka

Project Team
  • Jay Bushen
  • Steven C. Sharpe

Genesee Community College

2019

Tier Two

$20,000.00

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Project Summary:

Proposal to create a prototype which could be duplicated throughout the SUNY system, where the Criminal Justice department will partner internally with the Rural Police Academy, the Paralegal and Campus Safety departments and also local law enforcement agencies and the State Department of Homeland Security and Emergency Services to create a collaborative and active learning environment, with corresponding interactive curricula, where both traditional and post-traditional students interact with state-of-the-art technology to practice real world criminal justice procedures and protocols in a safe learning environment while also earning stackable micro-credentials.

Project Outcome:

Project Outcome Report

Using Adaptive Learning Technology to Advance Clinical Competency in Performance and Interpretation of Equine Musculoskeletal Ultrasound of the Distal Limb

Allison Miller

Project Team

Cornell University, NYS College of Veterinary Medicine

2019

Tier Two

$20,000.00

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Project Summary:

Can online, interactive, learning materials and Intelligent Tutoring Systems (ITS) help students more thoroughly gain necessary prerequisite skills without interfering with class time, in equine anatomy and beyond?

Project Outcome:

Project Outcome Report

Motivational Interviewing: A MOOC Coursera Course for Health Professionals

Todd Sage

Project Team

University at Buffalo

2019

Tier Two

$20,000.00

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Project Summary:

This project is a Coursera course in Motivational Interviewing, an evidence-based counseling method for encouraging behavioral change.

Project Outcome:

Project Outcome Report

Autonomous Vehicle Design Program: Developing Generic Autonomous Vehicles for Research and Education

Robert Kidd

Project Team
  • Dr. Debbie Yuster
  • Dr. Caterina Panzeca

Maritime College

2019

Tier Two

$19,600.00

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Project Summary:

The proposed interdisciplinary plan will develop a low-cost autonomous surface vessel that can be used as a teaching platform for engineering students and will serve as a research platform for Marine Environmental Science students to collect data on water quality

Project Outcome:

Project Outcome Report

Digital Bridges to the Past: Integrating Digital Imagery and Virtual Technology Instruction into the Archaeology and Biological Anthropology Curriculum

Sebastien Lacombe

Project Team
  • Rolf Quam
  • Carl Lipo
  • Elizabeth DiGangi

Binghamton University

2019

Tier Two

$19,000.00

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Project Summary:

In order to make the record of the past accessible to as many students as possible through online education, we propose developing a series of virtual collections, exercises, and lab-based studies using 3D scanning and digital imagery.

Project Outcome:

UBCert using Blockchain Technology

Bina Ramamurthy

Project Team
  • Lisa Stephens

University at Buffalo

2019

Tier Two

$20,000.00

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Project Summary:

UB will build and pilot a trusted environment to test seamless credentialing through Blockchain technology to prototype how records can be managed across the entire system requiring less, multiple touch, human intervention.

Project Outcome:

Enhancing Teacher Candidates' Observational Skills and Instructional Practice through Video-Based Learning Platforms

Erin Kearney

Project Team
  • Dr. Amanda Winkelsas

University at Buffalo

2019

Tier Two

$20,000.00

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Project Summary:

This project examines development of teacher candidates' observational skills and resulting impacts on their instructional practices as well as results on a performance- and video-based licensure test.

Project Outcome:

Project Outcome Report

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Project Summary:

Developing economical, innovative, immersive educational experiences where healthcare learners experience vulnerable patient perspectives to improve empathy and patient-centered communication skills.

Project Outcome:

Project Outcome Report

Using virtual reality to provide inter-professional student education in Alzheimer’s disease.

Telisa Stewart

Project Team
  • Sharon Brangman
  • Alice Krueger

Upstate Medical University

2019

Tier Two

$20,000.00

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Project Summary:

The proposed project is a pilot that uses virtual reality to create inter-professional Alzheimer’s disease curriculum and training for students in health professions (medicine, nursing, and physicians assistant).

Project Outcome:

CITE: Collaborate Interactive Table for Education

Ana Jofre

Project Team
  • Dr. Ibrahim Yucel
  • Dr. Kristina A. Boylan
  • Dr. Michael J. Reale
  • Nick LeJeune

SUNY Polytechnic Institute

2019

Tier Two

$20,000.00

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Project Summary:

In this project, we will build / assess CITE (the Collaborative Interactive Tabletop for Education) and develop necessary software for use, as well as publish a construction, purchasing, and best-practices guide for replicating CITE.

Project Outcome:

Project Outcome Report

Refining a Scalable Model for Open Educational Practice across the SUNY System

Lee Graham

Project Team
  • Ed Beck

Oneonta

2019

Tier Two

$17,200.00

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Project Summary:

This Tier Two IITG proposal focuses on the use of Reclaim Hosting to enable the validation of a replicable and scalable model of open educational practice within the SUNY System.

Project Outcome:

Project Outcome Report

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Project Summary:

Micro-credentials developed on the Pharmacists’ Patient Care Process will be implemented, evaluated, and further developed at three SUNY institutions.

Project Outcome:

ePATIENT: Educational Program Advancing Training in Interprofessional Networked Treatment – Phase 2

Sarah Lynch

Project Team

Binghamton University

2019

Tier Three

$54,950.00

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Project Summary:

This educational electronic medical record platform will be scaled up for use across SUNY campuses, as a way to promote realistic and practical team-based learning among interprofessional students in asynchronous and remote environments.

Project Outcome:

Project Outcome Report

Creating Points of Transformation in SUNY STEM Education

Michelle Withers

Project Team

Binghamton University

2019

Tier Three

$59,650.00

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Project Summary:

Our proposal will bring nationally recognized professional development opportunities to current and future faculty in the SUNY system in order to train STEM educators in the effective use of active learning strategies to improve student learning, especially for students underrepresented in STEM fields.

Project Outcome:

Project Outcome Report

Open Cyber Arena Virtual Lab

David Murray

Project Team
  • Kevin Cleary
  • Julie Johnson
  • Alan Katerinsky
  • Damira Pon
  • Dr. Shambhu Upadhyaya
  • John Watkins

University at Buffalo

2019

Tier Three

$37,690.00

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Project Summary:

The Open Cyber Arena Virtual Lab initiative supports hands-on cybersecurity education, providing instructors with easy to deploy virtual lab assignments and accompanying videos for students.

Project Outcome:

Project Outcome Report

Evolving SUNY’s Thought Leadership: Preparing Today’s Faculty for Tomorrow’s Learners

Christine Kroll & Chris Rates

Project Team

University at Buffalo

2019

Tier Three

$59,500.00

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Project Summary:

This data collection and analysis project will enable the CEI Academies to operate under a continuous improvement model, allowing CEI to maximize the impact and effectiveness of this faculty development track.

Project Outcome:

Open Geospatial Lab (OGL) and Remote Workforce Opportunities Across Rural New York State

Jonathon Little

Project Team

Monroe Community College

2019

Tier Three

$54,200.00

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Project Summary:

Expand student success with the development of a virtual open geospatial (mapping) lab and workforce opportunities through remote internships in geospatial information science and technology (GIST) in rural areas across New York State.

Project Outcome:

Project Outcome Report

The Open Home Project

Diane Gal & Mark Lewis

Project Team

Empire State College

2019

Tier Three

$30,000.00

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Project Summary:

The Open Home project is a proof of concept ecosystem built with open-source tools to support program communities and open pedagogy.

Project Outcome:

A Laboratory-Based Introduction to Digital Scholarly Editing

Paul Schacht

Project Team

Geneseo

2019

Tier Three

$35,200.00

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Project Summary:

A Laboratory-Based Introduction to Digital Scholarly Editing" will create modularized open online educational resources that leverage a classic work of American literature, Henry David Thoreau's "Walden," to introduce learners to digital scholarly editing as an important branch of professional editing and publishing.

Project Outcome:

Advancing Metaliteracy in a Post-Truth World through the Design of a Global MOOC

Dr. Thomas Mackey

Project Team
  • Trudi Jacobson, MLS, MA
  • Kelsey O’Brien
  • Christine Paige

Empire State College

2018

Tier Three

$60,000.00

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Project Summary:

This global MOOC entitled Empowering Yourself in a Post-Truth World will prepare learners to be reflective, critical consumers and active, well-informed producers and participants in today’s connected yet divisive digital information environment.

Project Outcome:

Project Outcome Report

Blockchain Badging - Coursera-to-Credit

Ms. Amy Moore

Project Team
  • Dr. Bina Ramamurthy
  • Dr. Shambhu Upadhyaya
  • Dr. Nan Travers
  • Dr. Lisa Stephens
  • Anne Reed
  • Tracy Puckett
  • Timothy Leyh

University at Buffalo

2018

Tier Three

$60,000.00

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Project Summary:

Leveraging a highly anticipated Coursera Blockchain Specialization, UB computer science faculty propose piloting a new process to transform Coursera-issued Verified Certificates into a UB Digital Badge, which for some learners, when coupled to their professional background, may lead to academic credit through a prior learning assessment (PLA) process to further a micro-credentialing or degree program effort.

Project Outcome:

Project Outcome Report

Academic Sharing Community: A SUNY Catalog of Educational Projects and Innovative Initiatives (ASC SUNY)

Dr. Nan Travers

Project Team
  • Michael Forte, PhD
  • Susan Deer, PhD
  • Kathleen Schiefen, PhD
  • Jill Pippin
  • Lisa Raposo
  • Chris Price

Empire State College

2018

Tier Three

$60,000.00

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Project Summary:

The Academic Sharing Community: A SUNY Catalog of Educational Projects and Innovative Initiatives (ASC SUNY) serves as a repository for campus initiatives, while providing guidance for project development and assessment and ways to network and partner across SUNY to help institutions meet demands of the 21st century.

Project Outcome:

Displaying Transformation to the World: Global Learning Micro-credentials and Digital Badges

Dr. Susan Jagendorf-Sobierajski

Project Team

Cobleskill, College of Agriculture & Technology

2018

Tier Three

$40,000.00

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Project Summary:

A consortium of SUNY universities and colleges, led by SUNY Cobleskill, and with the support of the SUNY Office of Global Affairs and the COIL Center, seek to produce the infrastructure to assess and credential competencies that students attain in global learning programs.

Project Outcome:

Project Outcome Report

Interactive Video Systems: Improving the Communication Skills of a Range of Medical Professionals.

Professor Damian Schofield

Project Team
  • Caglar Yildirim
  • Amy Brandt
  • Erin O'Hara-Leslie
  • Kim McLain

Oswego

2018

Tier Three

$40,000.00

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Project Summary:

Over the life of the project a series of interactive video training tools will be created for students intending to enter a range of medical professions; the tools will focus on improving communication skills (and other soft skills), an essential area where a lack of resources has been identified.

Project Outcome:

Project Outcome Report

DIY Hands-on Biotechnology Video Games with Lab Simulation Builder

Dr. M. Ete Chan

Project Team
  • Richard McKenna
  • Paul St. Denis

Stony Brook University

2018

Tier Three

$45,000.00

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Project Summary:

Development of a "Lab Simulation Builder" to allow instructors to create, without any computer programming requirement, a variety of hands-on lab video games that can be controlled by our custom electronic controller that emulate actual lab tool's appearance and operation to improve students' tactile wet-lab skill and STEM learning experience even outside of the lab.

Project Outcome:

ePATIENT: Educational Program Advancing Training in Interprofessional Networked Treatment

Dr. Sarah Lynch

Project Team

Binghamton University

2018

Tier Three

$20,000.00

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Project Summary:

This educational electronic medical record will be used by a group of interprofessional students to work as a patient care team, effectively simulating modern healthcare workflow and communication, and preparing students to succeed in real-world environments.

Project Outcome:

Project Outcome Report

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Project Summary:

Expanding Campus-Wide Digital Scholarship Collaboration at Maritime: Building Bridges Across Disciplines for a SUNY-Wide Digital Scholarship Initiative is our title and our overarching goal. Our new Digital Scholarship Lab (DSL) will become the center for DS at Maritime and provide for a SUNY-wide model.

Project Outcome:

Open edX Pilot

Mr. Joseph Kerr

Project Team
  • Dr. Lisa Stephens
  • Kevin Cleary
  • Miguel Amigot II
  • J. Brice Bible

University at Buffalo

2018

Tier Two

$20,000.00

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Project Summary:

The University at Buffalo (UB) College of Arts and Sciences (CAS), in collaboration with campus partners, proposes to explore Open edX as a traditional and post-traditional education delivery platform to students on a global scale.

Project Outcome:

Project Outcome Report

Virtual Reality as a Means to Prepare Preservice Teachers

Dr. Richard Lamb

Project Team
  • Elisabeth Etopio

University at Buffalo

2018

Tier Two

$20,000.00

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Project Summary:

Accurately representing common challenges novice teachers face in the urban classroom is a difficult and demanding challenge; the classroom VR environment proposed in this project was developed in collaboration with administrators and teachers from a large urban school district with a large population of minoritized students.

Project Outcome:

Open Cyber Arena: Replicable, scalable and flexible hands-on cybersecurity learning environment

Mr. David Murray

Project Team
  • Kevin Cleary
  • Damira Pon
  • Jennifer Huber

University at Buffalo

2018

Tier Two

$20,000.00

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Project Summary:

The Open Cyber Arena supports hands-on cybersecurity education and outreach efforts, providing ease of use to instructors and streamlined ease of access to students.

Project Outcome:

Project Outcome Report

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Project Summary:

The proposed project is to develop collaborative content for a Micro-Credential (for academic credit) and a Digital Badge (for non-degree students) consisting of stackable modules on the elements of the Pharmacists’ Patient Care Process (PPCP) for use across pharmacy and health education professional and post-graduate programs.

Project Outcome:

Virtual Reality Training Program: Using 360 Degree Videos to create an Immersive Learning Environment

Ms. Julie Ramnarais

Project Team

Maritime College

2018

Tier Two

$20,000.00

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Project Summary:

SUNY Maritime College will explore the use of 360 Degree Videos incorporated with Virtual Reality Technology as an experiential learning platform, allowing them to developing a structured methodology to support the learning process created through the use of the 360 Degree Videos which utilizes the incorporation of a structured assessment process to guide the students towards established learning outcomes.

Project Outcome:

Report Outcome

SUNY Immersive Augmented Reality Classroom Development and Deployment

Dr. Ibrahim Yucel

Project Team

SUNY Polytechnic Institute

2018

Tier Two

$20,000.00

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Project Summary:

Based on our previous IITG project, we are further developing and evaluating a shared virtual and augmented reality learning environment called the “SUNY Immersive Augmented Reality Classroom” to enhance and transform the pedagogical impact in multiple disciplines and better support learning objectives taught throughout SUNY.

Project Outcome:

Project Outcome Report

Alfred State Micro Credentialing Project For Sustainability

Ms. Danyelle O'Brien

Project Team
  • Elaine Morsman
  • Danyelle O'Brien
  • Troy Morehouse

Alfred State College

2018

Tier Two

$19,000.00

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Project Summary:

The Alfred State Micro Credentialing Project employs the NACE competencies for career readiness to promote all aspects of the SUNY Excels performance framework by challenging students to participate in activities, online coursework, and projects that demonstrate their ability to grow and positively impact their academic and professional success.

Project Outcome:

Project Report

MOOC Model for New Care Coordination Competencies Training

Dr. Terrance Keys

Project Team
  • Dr. Lawrence Dugan

Monroe Community College

2018

Tier Two

$18,000.00

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Project Summary:

This project will create a system of courses to teach the five new coordination competencies and address the talent gap that currently exists in the Health Care Coordination field throughout New York State and beyond.

Project Outcome:

TimeStitch Database: Crowdsourcing and Community Engagement

Dr. Alla Myzelev

Project Team

Geneseo

2018

Tier Two

$16,800.00

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Project Summary:

TimeStitch (http://timestitch.geneseo.edu/items/browse) is a database that was developed and populated with the help of the IITG Tier 1 Grant. In this next stage we would like to develop the following: 1) crowdsourcing plugin that will help to digitize objects such as antiques that are in the possession of general public to create a 3-dimensional component that will help students in planning virtual and real exhibitions and offer the TimeStitch package to museums as a tool of making their collections available online.

Project Outcome:

Project Report Outcome

Music and Technology in the Community College Music Theory Classroom

Ms. Shelli Cordisco

Project Team
  • Brenda Dawe

Broome Community College

2018

Tier Two

$16,000.00

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Project Summary:

By infusing affordable digital notation technologies into Broome CC’s Music Theory classrooms, this pilot project will: (1) promote creativity, intuitive learning, and accessibility for participating students; (2) help them understand complex concepts faster, and train them to hear different chord qualities, intervals, and instrument timbres; and (3) serve as a model for other community college music programs where technology-based pedagogical solutions are often outpaced by local high schools.

Project Outcome:

Project Outcome Report

Developing an Immersive Video Production of a Cadaver-Based Human Anatomy Review

Dr. Stuart Inglis

Project Team
  • Armin St. George

University at Buffalo

2018

Tier Two

$16,000.00

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Project Summary:

A pilot project in the development of 360-degree educational video, in which the student is immersed in a virtual review of the anatomy of the human body, using an actual cadaver as the demonstration model.

Project Outcome:

Project Report Outcome

MOOC for Myanmar: Creativity in Context

Dr. John Cabra

Project Team
  • Carol Julian
  • Dr. Melanie Perreault

Buffalo State College

2018

Tier Two

$15,000.00

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Project Summary:

This is an adaptation of Buffalo State's "Ignite Your Everyday Creativity" MOOC that will serve the people of Myanmar (and potentially the Burmese refugees around the world) to support their efforts to solve vexing problems by engaging their creative thinking skills, even when resources are limited.

Project Outcome:

Project Outcome Report

Understanding Collegiate Varsity eSports: Team Culture and Biopsychosocial Health

Dr. Barat Wolfe

Project Team
  • Dr. Chris Sweeney
  • Dr. Janet Parcel-Mitchell

Canton, College of Technology

2018

Tier Two

$15,000.00

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Project Summary:

This study explores the health, campus engagement, academic performance, and culture of collegiate varsity eSports athletes, with the goal of understanding this new and unique population of students for recruitment and retention purposes.

Project Outcome:

Using Excelsior's OER OWL to Promote Writing in the Disciplines

Professor Stephen Burke

Project Team
  • Dr. Katherine Lynch
  • Dr. Elizabeth Johnston
  • Professor Vicky Sloan
  • Dr. Francesco Crocco

Rockland Community College

2018

Tier Two

$15,000.00

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Project Summary:

This Open Writing in the Disciplines (WID) Project will build a community of practice at Rockland, Monroe, and Clinton Community Colleges with the Excelsior OWL that will create model faculty training, curriculum development, and assessment, all of which will be openly available in collaboration with SUNY OER Services.

Project Outcome:

Project Outcome Report

STEM Job Skills Development in a Competency Based Education (CBE) Model

Dr. Nathan Whitley-Grassi

Project Team
  • Shaun Hoppel
  • Allison Moreland

Empire State College

2018

Tier One

$10,000.00

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Project Summary:

This project will examine CBE as an instructional model to provide workforce development to STEM students, promote inclusion of students with cognitive disabilities in STEM fields, and foster collaborations on CBE projects across SUNY.

Project Outcome:

Development and Assessment of a Tool to Track and Evaluate Experiential Education Activities

Fred Doloresco

Project Team

University at Buffalo

2018

Tier One

$10,000.00

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Project Summary:

The goal of the proposed project is to examine the validity and reliability of a measure to track and assess experiential education activities, which has potential for use by other programs.

Project Outcome:

Outcome Project Report

Taking Laboratory Science Home

Dr. Joseph Zawicki

Project Team
  • Dr. David Abbott

Buffalo State College

2018

Tier One

$10,000.00

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Project Summary:

The Taking Laboratory Science Home will develop laboratory activities for use in on-line courses that enable learners to plan, gather, collect, analyze and interpret real-world experimental data.

Project Outcome:
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Project Summary:

Modular and Student-Driven Learning of Writing (MASLOW) is an online learning platform, built across Blackboard and Edublog, where international graduate students can practice foundational writing skills for developing discipline-specific communication abilities based on exploratory and gamified activities in the context of their orientation to US higher education and professional growth.

Project Outcome:

Project Outcome Report

Enhanced Student Learning Experience in Technical Drawing and 3D Modeling through Augmented and Virtual Realities

Dr. Yue Hung

Project Team
  • Mr. Daniel Weinman

Farmingdale State College

2018

Tier One

$10,000.00

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Project Summary:

This proposal develops augmented reality (AR) and virtual reality (VR) demonstration models and stackable micro credential in CAD to enhance and encourage student learning in technical drawing and 3D modeling.

Project Outcome:

Report Outcome

Integrating UAS Data and GIS into STEM and Social Science Education

Dr. Christopher Badurek

Project Team

Cortland

2018

Tier One

$9,700.00

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Project Summary:

Students in upper level GIS related courses will be trained on using UAS (drone) technology in STEM and Social Science Disciplines with emphasis on GIS data processing to meet the growing demand of UAS savvy GIS workers.

Project Outcome:

Project Outcome Report

Development of Open Sustainability Curriculum Resources

Dr. Karleen West

Project Team

Geneseo

2018

Tier One

$9,500.00

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Project Summary:

This project recruits faculty across SUNY campuses to develop a freely-available modular curriculum on food sustainability to be applied in multiple disciplines, and distributed using the Digital Commons of SUNY platform.

Project Outcome:

Career Brand Management for Everyone: Expanding Access to Career Development Learning by Launching an On-Demand, Competency-Based OPEN SUNY Specialization on Coursera

Valeri Chukhlomin, Associate Professor

Project Team
  • Dr. Dana Gliserman-Kopans, Associate Professor, SUNY Empire State College
  • Dr. Anant Deshpande, Associate Professor, SUNY Empire State College

Empire State College

2017

Tier Three

$45,000.00

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Project Summary:

Expanding access to career development learning for students, alumni, and adult learners across New York state, the United States, and globally, the project proposes to finalize Career Brand Management specialization and permanently deploy it on Coursera; this four-course, OPEN SUNY project was piloted in 2016 and has so far enrolled 44,500 learners from 168 countries.

Project Outcome:

The project has now been successfully deployed as a specialization on Coursera. It has considerably increased access to advanced career self-management learning, as demonstrated by many dozens of thousands enrolled learners, statewide, nationally and globally. The project significantly contributes to non-credit, continuing education of working professionals, and supports it by introducing a verifiable credential (Coursera Certificate). Also, it has resulted in developing new career training methodologies (individual skills management), resources (The Skills Manager Pro), and partnerships (as reported at Coursera Partners conference, the project is already used by businesses and organizations, including a United Nations Agency in NYC).

Project Outcome Report

Making Movement Stick: Delivering a Movement Analysis Course

Dr. Helena Baert

Project Team
  • Dr. Matthew Madden
  • Dr. Larissa True
  • Dr. Thomas Frank, Interim Director, Research and Sponsored Programs

Cortland

2017

Tier Three

$42,000.00

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Project Summary:

The aim of this project is to deliver an online educational resource in movement analysis to pre-service and in-service teachers in physical education and related fields.

Project Outcome:

Digital Scholarship Collaboration: Linking Humanities with the Library as a Model for Campus-Wide Digital Scholarship Initiative

Dr. John Rocco

Project Team
  • John Rocco
  • Ian August, Educational Technologist/Instructional Designer
  • Annie Tummino, Archivist and Scholarly Communications Librarian

Maritime College

2017

Tier Three

$40,000.00

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Project Summary:

Digital scholarship has many layers: it's about tools to help students explore and convey knowledge in new ways, space to explore and create with these tools, and collaboration between departments, disciplines, programs, and SUNY colleges.

Project Outcome:

Keeping Pace with Web-based Technology: A MOOC for Lifelong Learning in a Digital Age

Ms. Roberta (Robin) Sullivan, Online Learning Specialist

Project Team
  • Cherie van Putten, Instructional Designer, Center for Learning and Teaching-Binghamton University
  • Christopher Price, SUNY CPD Project Liaison and Academic Programs Manager

University at Buffalo

2017

Tier Three

$46,500.00

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Project Summary:

This MOOC will focus on advancing learning and optimizing career opportunities by offering accessible, curated information and application exercises that improve participants’ confidence, knowledge, and skills and encourage participants to construct a schema upon which to continue lifelong exploration regarding the effective implementation of emerging technology tools.

Project Outcome:

This MOOC brings digital literacy and lifelong learning skills to faculty, staff, students, and anyone in the world interested in learning more about the 4Cs of 21st century learners, including communication, collaboration, creativity, and critical thinking. The material in the MOOC, and the complementary crowdsourced EmTechWIKI, are available free of charge and open to everyone. SUNY affiliated participants earn a Coursera Certificate of Completion at no cost, and everyone may earn a Mastery Badge, while others pay a small fee if they want a Coursera certificate. This project supports progress towards a degree by helping participants master technical skills such as video, blogs, and infographic creation to be able to effectively apply the 21st century skills described above. It also helps them learn how to be a savvy consumer of information on the web. The project helps build career skills that employers are looking for in today’s job market. Some of these skills are critical thinking/problem solving, oral/written communication, teamwork/collaboration, and information technology application.

Project Outcome Report

Reducing Student Isolation: The Development of a Campus Life Model to Improve Retention Rates of Students in Online Degree Programs

Ms. JoAnne Fassinger, Grants Coordinator

Project Team
  • Dr. Molly Mott
  • Ms. Courtney Bish, Vice-President, Student Affairs

Canton, College of Technology

2017

Tier Three

$33,000.00

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Project Summary:

The Campus Life Model for Reducing Student Isolation is an innovative, cross campus retention effort to increase the success and retention rate of online students by creating community and connectedness in a virtual environment.

Project Outcome:

iSucceed: The First Year College Experience

Prof. James Jensen, Professor and Director of Undergraduate Studies, Environmental Engineering

Project Team
  • Christine Gray Tinnesz, Ph.D.
  • Fabio Escobar, Ph.D.
  • Cynthia Tysick, MLS, Associate Librarian
  • Lisa Stephens, PhD, Sr. Strategist – Academic Innovation
  • Matthew Ardila-Weigand, Ph.D.
  • Ken Fujiuchi, MS
  • Martha Greatrix, MS
  • Aimee M. Woznick, Ph.D.

University at Buffalo

2017

Tier Three

$60,000.00

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Project Summary:

This pilot leverages experts from WNY high schools, and three college sectors to create short, self-paced OER learning modules that address skill sets for all students transitioning from high school to college level learning; outcomes will provide early diagnostic tools to support learners throughout their college careers.

Project Outcome:

Digital Studio Lab: A Cross-disciplinary Collaboration between the Humanities Department and The Canino School of Engineering Technology

Laini Kavaloski

Project Team
  • JoAnne Fassinger

Canton, College of Technology

2017

Tier Three

$60,000.00

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Project Summary:

The Digital Studio Lab is a transdisciplinary pedagogical project that reimagines the traditional teaching methods of seminar (lecture), lab (technical design), and studio (artistic practice) to create both a method and a space of digital collaboration, community outreach, and interdisciplinary game and media building across the humanities and engineering programs.

Project Outcome:

Bamboo Canvas: Instructional Innovation for a Globalized Classroom

Dr. Kyunghee Pyun

Project Team
  • Elaine Maldonado, Professor and Director of Faculty Development and the Center for Excellence in Teaching
  • Jinyoung Jin, Director of Cultural Programs
  • Hyewon Yi, Director of the Amelie A. Wallace Gallery and Department of Visual Arts

Fashion Institute of Technology

2017

Tier Three

$50,000.00

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Project Summary:

Do you want to engage your students with hands-on projects; provide a global learning experience on your home campus; or generate a deeper understanding of the craft and culture of other societies, in order to enrich the classroom, as well as contribute to global citizenry?

Project Outcome:

This project aimed to develop a website dedicated to Asian art techniques. During the grant period of 2016-2017, a website called “Bamboo Canvas” was successfully developed at Fashion Institute of Technology, and it was offered to visitors at Stony Brook University's Charles B. Wang Center and SUNY Old Westbury's Amelie A. Wallace Gallery using hand-held devices or interactive monitors. The website increased diversity and access to a limited source of materials, demonstrating diverse techniques of art and craft in East Asia. It acts as an egalitarian and affordable way of providing a globalized learning environment and creating a curriculum for diversity. The website also increased connectivity among SUNY campuses and local art museums through use at conferences and exhibitions. Students who participated in this project benefitted from applied learning by utilizing their skills acquired in the program of Art History and Museum Professions at FIT and by pursuing career success in galleries. Some of them got a full-time job as a result of their experience with this project. Overall, Bamboo Canvas has led to improved student learning ability and performance.

Project Outcome Report

Materials Matter: Integrating Science and Aesthetics for STEM Education

Dr. Hilary Becker

Project Team
  • Dr. Gokhan Ersan, Assistant Professor of Art and Design, Binghamton University
  • Dr. Louis Piper, Associate Professor of Physics, Binghamton University
  • Dr. Pamela Smart, Associate Professor of Anthropology and Art History, Binghamton University
  • Dr. Valerie Imbruce, Assistant Director OSRI- Division of Research, Binghamton University
  • Dr. Mark Poliks, Professor of System Science and Industrial Engineering, Binghamton University

Binghamton University

2017

Tier Two

$20,000.00

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Project Summary:

"Materials Matter is an interdisciplinary course that brings together lessons in chemistry, art history, classical archaeology, and design using active learning and an innovative visual language presented in an interactive app to teach students the basic concepts of these subjects as well as how they influence each other."

Project Outcome:

Improving Health Care Delivery for Refugees and African Americans Using Technology-Enhanced Interprofessional Experiential Learning

Dr. Patricia Ohtake, Associate Professor

Project Team
  • Kim Griswold, MD, MPH, RN, FAAFP (Educational Experience 2 – Director)
  • Linda Pessar, MD (Educational Experience 3 – Director)
  • Henry Taylor, Jr, PhD (Educational Experience 3 – Co-Director)
  • Isok Kim, PhD, LCSW
  • Alan Lesse, MD
  • May Shogan
  • Jeremiah Grabowski
  • Denise McGuigan, MSEd
  • Karen Zinnerstrom, PhD

University at Buffalo

2017

Tier Two

$20,000.00

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Project Summary:

Using technology-enhanced interprofessional experiential learning, health professions students will improve healthcare delivery for refugee and underserved populations by increasing their cultural sensitivity and understanding of health care disparities through engagement with refugee and underserved African American communities and learning to communicate with individuals with limited English proficiency using professional interpreters.

Project Outcome:

Establishing a regional interdisciplinary OER Institute to further develop a pipeline of experienced, research-inspired educators and students.

Ms. Talia Lipton

Project Team
  • Dr. Katherine Lynch
  • Dr. Stephen Burke

Rockland Community College

2017

Tier Two

$20,000.00

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Project Summary:

Meeting the Open Educational Resources Challenge: Taking collaboration to scale through applied best practices and other lessons learned in creating a pipeline of trained OER educators.

Project Outcome:

Seamless Integration of Political Science and International Relations Curricula across SUNY

Dr. Peter Yacobucci, Associate Professor

Project Team
  • Dr. Mehwish Sarwari
  • Dr. Kyeonghi Baek
  • Dr. Patrick McGovern

Buffalo State College

2017

Tier Two

$20,000.00

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Project Summary:

This proposal, as a first of three phases, provides for the full development of six essential courses in Political Science and International Relations not currently available on most SUNY campuses to be fully able to be implemented simultaneously across SUNY utilizing online and distance learning technology.

Project Outcome:

A Three-Pronged Course Redesign Program to Incorporate OERs into Online Classes: Instruction, Interaction, Incentive 

Dr. Julienne Cuccio Slichko, Instructional Developer

Project Team
  • Elaine Lasda, M.L.S.

University at Albany

2017

Tier Two

$20,000.00

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Project Summary:

Lowering student textbook expenses to engage and retain diverse online learners by providing course redesign supports, financial incentives, and a community of practice for faculty who wish to adopt open educational resources (OERs) in their online curricula.   

Project Outcome:

Our program allowed for the adoption and remixing of OERs across 8 courses. Through the adoption process, instructors dropped costly textbooks, saving each student an average of $124 per course. This resulted in a preliminary potential savings of $30,320 for the Fall 2018 semester. The project supported course access, affordability, and choice. For example the OERs allow for immediate access to the content, cost savings for the students, and choice for students (they can decide if they want a printed version of OER at low-cost). Student achievement is to be determined, although OERs are supported by research in terms of student learning outcomes.

Project Outcome Report

SUNY Immersive Augmented Reality Classroom

Dr. Ibrahim Yucel, Assistant Professor, Coordinator of the Interactive Media and Game Design Program

Project Team
  • Joshua Piejko
  • Dr. Michael J. Reale
  • Dr. Mohammed Abdallah
  • Dr. Megan Dischiavo

SUNY Polytechnic Institute

2017

Tier Two

$20,000.00

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Project Summary:

The SUNY Immersive Augmented Reality Classroom is an innovative approach to utilizing virtual and augmented reality technology to enhance the pedagogical experience in multiple disciplines and achieve learning objectives taught throughout SUNY.

Project Outcome:

This project utilizes affordable technology to provide a shared mixed reality classroom to individuals, regardless of major, both on campus and in remote locations. While the core system utilizes mixed reality hardware, our system also allows users to access the virtual space via non-mixed-reality hardware, making it more affordable for a greater number of users. This tool provides learners with enhanced, more engaging ways to learn material. Specifically, it brings more visual and tactile interaction to virtual content, enabling greater engagement to a wider variety of learners. We hope, as a whole, that the technology helps increase retention of those students who had difficulty previously connecting with the subject matter. By exposing students to mixed reality technology as part of their core curriculum, it can inspire both the creation of more advanced content for this platform and/or the further development of the underlying technology.

Project Outcome Report

Interactive Textbook for Music Technology Students

Mr. Thilo Schaller, Assistant Professor

Project Team
  • Jan Burle, Scientific staff, Jülich Centre for Neutron Science, Germany Adjunct Assistant Professor, School of Creative and Performing Arts, Faculty of Arts, University of Calgary

Buffalo State College

2017

Tier Two

$14,000.00

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Project Summary:

An interactive textbook for music technology students as an applied learning environment in which users can turn knobs and handles, hear and see the changes and thus learn by demonstration, experimentation, and intuition.

Project Outcome:

Postsecondary Information Literacy Readiness Assessment using ILAAP

Prof. Cynthia Tysick, Associate Librarian, Head of Educational Services

Project Team
  • Jewel De La Rosa, College Librarian, Erie Community College.
  • Logan Rath, Associate Librarian, The College at Brockport
  • Tiffany Walsh, Associate Librarian, Educational Services, University at Buffalo

University at Buffalo

2017

Tier Two

$15,500.00

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Project Summary:

An online, information literacy competencies diagnostic tool for postsecondary institutions that provides customized, self-remediation suggestions for students and academic advisors.

Project Outcome:

Designing Competency-based PLA Pathways to Scale Up Completion and Learner Success – Phase II

Dr. Nan Travers

Project Team
  • Dr. Nan Travers, Director

Empire State College

2017

Tier Two

$20,000.00

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Project Summary:

This is a proof of concept project to build and expand upon previous IITG work by: 1) providing students access to CBE PLA templates within the Sāgence™ system, 2) developing a PLA competency-based course, 3) expanding the CBE PLA options in Sāgence™, and 4) providing additional professional development.

Project Outcome:

This project developed competency-based prior learning assessment guides in 7 topic areas (bringing the total number up to 14), a generic guide and a competency-based PLA course - all available on-line. These guides will help students successfully document their prior learning and be assessed for college credit. This directly impacts completion because these guides increase the ability for students to earn credit for what they already know, decreasing the number of credits needed to complete a credential. Research shows that students who participate in PLA are 2X more likely to complete an associate degree and 2.5 X more likely to complete a bachelor's degree.

Project Outcome Report

Scaling Up the SUNY Virtual Herbarium Network

Dr. Sean Robinson

Project Team
  • Kathryn Amatangelo, Ph.D.
  • Michael B. Burgess, Ph.D.
  • Laurie J. Freeman
  • Jack T. Tessier, Ph.D.
  • Kathy Spitzhoff

Oneonta

2017

Tier Two

$20,000.00

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Project Summary:

This project will increase access to and use of biological collections through further development of the SUNY Herbarium Network, the goals of which are to database and image all specimens housed within SUNY herbaria; upload specimen data and images to a web-based open-access platform; and develop, implement, and assess web-based learning modules.

Project Outcome:

Metaliteracy Learning Pathways: Fostering Innovative Teaching Across SUNY

Ms. Kelsey O'Brien Senior Assistant Librarian

Project Team
  • Stephanie Affinito
  • Trudi Jacobson
  • Dr. Michele Forte
  • Karen Gardner-Athey
  • Dr. Donna Mahar

University at Albany

2017

Tier Two

$20,000.00

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Project Summary:

Integrate learning pathway functionality into the Metaliteracy Badging System that will facilitate custom applications of metaliteracy concepts and serve as a model for “scaling up” the system across disciplines and SUNY institutions.

Project Outcome:

Use of the Renewable Energy Lab (Lucas-Nuelle) simulations of Renewable Energy Generation to foster Student learning in "Energy , Sustainability and Environment " class (ENV101)

Prof. Marjaneh Issapour, Professor and Director of Renewable Energy and Sustainability Center at Farmingdale State College

Project Team
  • Kivman Lee, Instructional Support Technician, School of Engineering Technology, Farmingdale State College

Farmingdale State College

2017

Tier One

$10,000.00

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Project Summary:

Using Renewable Energy Laboratory (REL) simulator to design manageable hands-on/Applied Learning components in an introductory energy and environment course, to help deepen student learning of renewable energy generation, both challenges and benefits.

Project Outcome:

Development and Assessment of Openly Available WeBWorK Problem Sets for Underserved Mathematics Courses

Dr. Keith Jones, Asst. Professor - Mathmatics

Project Team
  • Dr. Leah Bridgers

Oneonta

2017

Tier One

$9,800.00

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Project Summary:

This project will improve student outcomes in general education and teacher preparation mathematics courses by developing problem sets for the free and open source WeBWorK online homework system, while offering applied learning experiences to upper level mathematics students.

Project Outcome:

Flipping the Classroom: A Multipronged Approach to Retention of Academically Underprepared STEM Majors

Dr. Junryo Watanabe, Asst. Professor - Cell and Microbiology

Project Team

Oneonta

2017

Tier One

$9,500.00

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Project Summary:

This IITG project will implement a “flipped” classroom approach on a cohort group of underrepresented students and test its effectiveness on retention and success of underprepared students in STEM.

Project Outcome:

TimeStitch: Digital Prototype of a Virtual Museum as a Leaning Tool

Dr. Alla Myzelev, Assistant Professor, Coordinator of Museum Studies Minor

Project Team

Geneseo

2017

Tier One

$9,200.00

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Project Summary:

TimeStitch is an experimental platform that allows the creation of digital customized narrative based on the content entered. It is primarily used to generate virtual exhibitions and displays and for training students to become curators of digital content.

Project Outcome:

Alfred State Micro Credentialing Project

Mr. Jonathan Hilsher, Director of Civic Engagement

Project Team
  • Danyelle Moore, Director of Online Learning, Alfred State Center for Online Learning
  • Elaine Morsman, Director of Career Development, Alfred State Career Development
  • Troy Morehouse, Interim Director of Student Engagement, Alfred State Office of Student Engagement

Alfred State College

2017

Tier One

$10,000.00

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Project Summary:

The Alfred State Micro Credentialing Project employs the NACE competencies for career readiness to promote all aspects of the SUNY Excels performance framework by challenging student employees to participate in activities, online coursework, and projects that demonstrate their ability to grow and impact their academic and professional success.

Project Outcome:

Lighting the SPARC of Scientific Collaboration: A Proposal to Add Two SUNY Campuses to a Regional Conservation Biology Network

Dr. Elizabeth Bastiaans

Project Team
  • Dr. Michael Losito - Professor, Wildlife Management - SUNY Cobleskill
  • Dr. Evan Grant - Research Wildlife Biologist - Patuxent Wildlife Research Center, USGS

Oneonta

2017

Tier One

$10,000.00

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Project Summary:

This IITG Tier 1 project seeks to add two teaching-focused SUNY campuses to a region-wide network of conservation biologists studying the effects of global change on forest amphibians.

Project Outcome:

Minecraft MOOC for Educators (MIME)

Ms. Allyson Kaczmarek, Program Developer

Project Team

University at Buffalo

2017

Tier One

$10,000.00

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Project Summary:

Minecraft MOOC for educators is a pedagogy and a specialization of courses for flipping, engaging, and learning within a virtual environment of Minecraft. It could change the way educators and students at all levels engage in learning.

Project Outcome:

Interactive Program Design Website: Supporting Innovations, Technologies and Professional Development

Dr. Nan Travers, Director, Center for Leadership in Credentialing Learning

Project Team

Empire State College

2017

Tier One

$10,000.00

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Project Summary:

This project will create an interactive academic program design website to build SUNY-wide strategic direction in programmatic offerings, while bolstering campus constituents’ knowledge, skills and confidence in design, implementation, and sustainability of new initiatives to meet higher educational demands of the 21st century.

Project Outcome:

This project planned an interactive web-based portal to house innovation projects across SUNY. As a result, existing projects that impact access will be more accessible to others for expanding capabilities, dissemination and scaling. We have also been accepted as a Tier 3 IITG project for 2018-19 to implement the plans for an interactive portal and open resource repository on innovative projects across SUNY: Academic Sharing Community: A SUNY Catalog of Educational Projects and Innovative Initiatives (ASC SUNY). This should provide us with the ability to take the plans into a scalable project. Ongoing support of the project still needs to be determined.

Project Outcome Report

Diverse Techniques of Asian Art and Craft

Kyunghee Pyun

Project Team
  • Jinyoung Jin, Stony Brook

Fashion Institute of Technology

2016

Tier One

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Project Summary:

The project aims to develop a workshop with experts of Asian art techniques along with a website dedicated for it. During the grant period of 2016-2017, a website with video links, podcasts, online lectures, or database of practitioners is developed at Fashion Institute of Technology and offered for visitors at Stony Brook University's Charles B. Wang Center and SUNY Old Westbury's Amelie A. Wallace Gallery using hand-held devices or interactive monitors.

Project Outcome:

A website called “Bamboo Canvas” was successfully developed at Fashion Institute of Technology, and it was offered to many students using hand-held devices or interactive monitors. The website increased diversity and access to a limited source of materials, demonstrating diverse techniques of art and craft in East Asia. The website also increased connectivity among SUNY campuses and local art museums through use at conferences and exhibitions.

Students who participated in this project benefited from applied learning by utilizing their skills acquired in the program of Art History and Museum Professions at FIT and by pursuing career success in galleries. Some of them got full-time jobs as a result of their experience with this project. Overall, Bamboo Canvas has led to improved student learning ability and performance.

Project Outcomes Report

Using Targeted OERs to Develop Core Academic Skills in the Disciplines

Seana Logsdon

Project Team
  • Nathan Whitley-Grassi, SUNY Empire State College
  • Lisa D’Adamo-Weinstein, SUNY Empire State College
  • Sophia Mavrogiannis, SUNY Empire State College
  • Daniel McCrea, SUNY Empire State College
  • Brett Sherman, SUNY Empire State College
  • Mildred Van Bergen, SUNY Empire State College

Empire State College

2016

Tier One

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Project Summary:

Using Targeted OERs to Develop Core Academic Skills in the Disciplines is a project that will serve the goals of both Open SUNY and SUNY Excels, specifically the creation of open-source shareable learning resources, the development of modularized content, and the design of innovative resources aimed at improving completion rates of at-risk, nontraditional, and first-generation learners.

Project Outcome:

For students who attend Empire State College (ESC), there is often a significant gap between prior formal educational experiences and their enrollment at ESC. The OERs in this project bridge gaps between former educational preparation and common expectations for college-level learning. In addition, the OERs provide supplemental instruction for students who need a refreshers in common skill areas. Currently, our educational technologists are attempting to share the OERs via Open SUNY. In addition, a video is in production that will mirror some aspects of the CIT conference presentation that outlines the development process.

Project Outcomes Report

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Project Summary:

Students often struggle with the 3D visualization skills necessary to interpret a 3D landscape from a 2D, flat topographic map. The augmented reality sandbox (ARS) bridges the gap between 2D and 3D visualization by projecting a digital topographic map directly onto a landscape created in a sandbox. As that sandbox landscape is altered, the topographic map dynamically adjusts in real time to match the landscape, giving students the opportunity to interactively discover how to read topographic maps.

Project Outcome:

Crowdsourcing Creativity

Michael Masci

Project Team
  • Joe Dolce, Geneseo
  • Glenn McClure, Geneseo
  • Paul Schacht, Geneseo
  • Gerard Floriano, Geneseo

Geneseo

2016

Tier One

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Project Summary:

Crowdsourcing Creativity will bundle existing technologies to create a comprehensive creative platform that will engage a wide range of constituencies in deep learning experiences through collaborative artistic creation. This platform will place SUNY in the forefront of crowdsourced artistic creation that both utilizes and promotes scholarship across the disciplines.

Project Outcome:
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Project Summary:

This project addresses a significant gap in current Open Educational Resources (OER) pertaining to Native American Culture, History, and Government by placing an existing textbook on the Creative Commons, developing open-access, media-rich instructional modules linked to the textbook, and creating a new online course.

Project Outcome:
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Project Summary:

This project will create a set of documents and videos describing methods to create numeric questions in Blackboard that contain multiple dependent variables. The use of multiple dependent variables allow for complex, multi-step questions to be provided to students.

Project Outcome:

This project developed materials that other educators can use to create assessment tools in common on-line course management systems. This can provide cost savings to students by not requiring the student to purchase access to publisher provided content or other third party systems. The ability to create mathematical assessment tools will aid on-line instruction in all areas of STEM education, whether for STEM majors or within a general education context.

Oswego CELT "Tea for Teaching" Podcast Report
Project Outcome Report

Collaborative Initiative on Problem Based Learning in Music Renewal

Natalie Sarrazin

Project Team
  • Tony Dumas, Brockport

Brockport

2016

Tier One

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Project Summary:

Problem-based learning is an effective, student-centered approach in which students learn higher-order thinking skills and integrative strategies by solving real-world challenges.This pilot project, funded by SUNY IITG in 2015, is in the process of developing best-practice models and pedagogically sound materials for survey and topic-based music courses that integrates general education content while encouraging students to think creatively and develop flexible solutions to large-scale issues and problems – skills essential for success in the 21st century

Project Outcome:

Designing Cross-Cultural Collaborative Online Learning Tool-Kit for SUNY Faculty

Alex Kumi-Yeboah

Project Team

University at Albany

2016

Tier One

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Project Summary:

This project will survey the SUNY environment to create a network of those involved in scholarly communication. The goal is to create closer alignment and deeper partnerships for librarians and faculty in pursuing scholarly research, grants and publication.

Project Outcome:

The study provides insight into the way in which cultural diversity affects instructional practices of college instructors, and how to incorporate diversity into instructional strategies to help diverse students succeed. This study opens the door for additional research on instructors’ perspectives and understandings of cultural diversity to help them facilitate cultural response pedagogy to support diverse learners in online learning environments. At a broader level, the study provides an opportunity for instructors who teach online courses to design and implement collaborative learning activities to help diverse students succeed in online learning environments.

Project Outcome Report
Final Report

UBuild: Fostering Creativity and Community Building through a Computer Games Initiative

Bina Ramamurthy

Project Team
  • J. Brice Bible, University at Buffalo
  • Christopher Clune, University at Buffalo

University at Buffalo

2016

Tier One

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Project Summary:

The major goal of this project is to build a diverse community with computer games as the platform for student engagement, creativity, learning and fun. We expect the participants and members of this gaming community to solve real and relevant social and community problems using games as the means.

Project Outcome:

Employing Technology in the Instruction of Pharmacology with Graduate Nursing Education Students

Ildiko Monahan

Project Team
  • Francia Reed, SUNY Polytechnic Institute
  • Doreen Rogers, SUNY Poly Technic Institute
  • Louise Dean-Kelly, SUNY Polytechnic Institute
  • Kevin Volo, SUNY Polytechnic Institute

SUNY Polytechnic Institute

2016

Tier One

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Project Summary:

SUNY Poly is proposing to utilize an Innovative Instruction Technology Grant (ITTG) to design an evidence-based, online pharmacology course for graduate nurse educator students, using virtual presence software. This course will utilize authentic faculty developed scenarios to apply the principles of pharmacology to patient care.

Project Outcome:
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Project Summary:

SUNY campuses teach microprocessor courses differently. This project aims to explore and develop accessible microprocessor simulation, co-simulation learning models that can be potentially adopted by multiple SUNY campuses.

Project Outcome:

Developing GIS Course Modules for Introductory Science and Social Science Courses

Mary Perrelli

Project Team
  • Wende Mix, Buffalo State
  • Bettina Martinez-Hackert, Buffalo State

Buffalo State College

2016

Tier One

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Project Summary:

The development of web based GIS course modules for science and social science courses will facilitate the incorporation of GIS, GPS and Remote Sensing technology and techniques into non-GIS courses; ideally 100 or 200 level courses. The goal of these modules will be to introduce students to GIS technology and the benefits of the technology to their discipline.

Project Outcome:
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Project Summary:

This project uses innovative approach in developing an interactive virtual learning community offering students necessary tools and resources to be successful in online courses and accommodating at risk, non-traditional and adult learners.

Project Outcome:

STEM Open Educational Resources (OERs): Development and Integration of STEM OERs across SUNY

Nathan Whitley-Grassi

Project Team
  • Audeliz Matias, Empire State College
  • Kevin Woo, Empire State College

Empire State College

2016

Tier One

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Project Summary:

The proposed project will expand our current efforts to capitalize on SUNY faculty experience to develop OERs in STEM areas, based on the need to increase access to STEM research techniques for students learning at a distance or with other barriers to access, and to introduce STEM topics to engage and on ramp non-traditional and adult learners into STEM programs.

Project Outcome:

This project continues to expand our current efforts to capitalize on SUNY faculty experience to develop OERs in STEM areas, and to introduce STEM topics to engage and “on ramp” non-traditional and adult learners into STEM programs. As such we created OER objects that were designed to increase access and portability to scientific techniques, while supporting an instructional model that allows for further refinement, development, growth and use across SUNY and beyond. By creating materials that are free to use and remix, we have made course development and student engagement more affordable.

Project Outcome Report

Investigating and developing online tools for scholarly communication

Kim Myers

Project Team
  • Julie Oyer, Brockport

Brockport

2016

Tier One

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Project Summary:

This project will survey the SUNY environment to create a network of those involved in scholarly communication. The goal is to create closer alignment and deeper partnerships for librarians and faculty in pursuing scholarly research, grants and publication.

Project Outcome:

Outcomes TBD

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Project Summary:

Through 3D medical illustration and open-access instructional design, we can enhance the educational value and accessibility of our pedagogical approach to a wider community of learners.

Project Outcome:

Measuring the Effectiveness and Implementation of a Genetics MOOC

Christopher Rates

Project Team
  • Martha Greatrix, University at Buffalo
  • Jennifer A. Surtees, University at Buffalo
  • Marc Halfon, University at Buffalo
  • Susan Smith, University at Buffalo

University at Buffalo

2016

Tier Two

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Project Summary:

The focus of this study will be the analysis of two classes identical in content but differing by mode of delivery: a traditional face to face course and a MOOC.

Project Outcome:

OER for Dual-Enrollment High School Courses: A Pilot Study of the North Rockland High School College in the High School Program

Elizabeth Kendall

Project Team
  • Jingfeng Xia, Rockland Community College

Rockland Community College

2016

Tier Two

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Project Summary:

Rockland Community College (RCC) offers a high school program that allows students to earn college credits while in their own high school through dual enrollment. RCC faculty help to build the curriculum, assess instructor credentials, and approve textbook selections. Currently, seven high schools in Rockland County participate in the program with their student paying minimally for College courses.

Project Outcome:

Increasing on-line, on-demand, core competency education materials for the development of the next generation energy professional utilizing the MOOC concept.

Jennifer Zirnheld

Project Team
  • Kevin Burke, University at Buffalo
  • Martha Greatrix, University at Buffalo

University at Buffalo

2016

Tier Two

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Project Summary:

This project will build and expand upon current efforts to take available resources to the next level both in terms of leveraging existing best practices and looking beyond to develop a MOOC model for workforce development in a high demand specialization area such as energy.

Project Outcome:

Video Pedagogy: Research based best practices for creation and integration of videos into college teaching

Rebecca Rotundo

Project Team
  • Carol Van Zile-Tamsen, University at Buffalo
  • Michele Messenger, University at Buffalo
  • In Gu Kang, University at Buffalo
  • John Wild, University at Buffalo

University at Buffalo

2016

Tier Two

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Project Summary:

This project seeks to create a formal research-based pedagogy to educate faculty in best practices in creating and using videos for various instructional purposes.

Project Outcome:

Our project supports SUNY Excels by providing a rubric and professional development plan that will improve the quality of videos produced for instruction. We are confident that our project will improve instructors’ ability to produce higher quality videos, which will in turn improve the quality of education in the SUNY system.

Project Outcome Report

The Programmatic Learning Environment Prototype

Diane Gal

Project Team
  • Amy McQuigge, Empire State College

Empire State College

2016

Tier Two

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Project Summary:

We propose the development of a program-based learning environment prototype that provides a clean, clear, holistic approach to earning a degree in an ecosystem in which the courses or learning modules are just one part and well integrated within a more robust space.

Project Outcome:

Project Outcome Report

Expanding Mobile Makerspaces to Enhance Active Learning throughout Suffolk County Community College

Kerry Carlson

Project Team
  • Susan Lieberthal, Suffolk County Community College
  • Dana Antonucci-Durgan, Suffolk County Community College
  • Fiona Grady,Suffolk County Community College
  • Paul Basileo, Suffolk County Community College
  • Peter DiGregorio, Suffolk County Community College
  • Larry Perlman, Suffolk County Community College

Suffolk County Community College

2016

Tier Two

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Project Summary:

This project will expand the 2014 tier I SUNY IITG entitled Creating Mobile Makerspaces to Support Experiential Learning awarded to Suffolk County Community Colleges Eastern campus library. The Tier II project will extend the Tier I successes to Suffolks other two campuses to provide active learning opportunities through the use of mobile makerspaces that enhance student learning and further student engagement.

Project Outcome:

Both the 3D printer and the One Button Studio support the SUNY Excel of Completion. The 3D printer has been used by students in Anatomy & Physiology classes to print "human skeletons" to aid in the study of the various bones and bone structure of the human body. Additionally, cell phone microscope clips were made for the biology classes to provide a mobile microscope for studying. The One Button Studio was utilized by students in Communications and Theater classes to practice speeches and monologues. By providing these instructional technologies to our students, we are supporting differentiated learning styles and providing them with the support to finish their certificate or degree.

Project Outcome Report
Final Report

Creation and Dissemination of Interactive Online 3D Anatomy Instruction Modules at Cornell University College of Veterinary Medicine.

Linda Mizer

Project Team
  • Philippa J. Johnson, Cornell University College of Veterinary Medicine
  • Ariana Boltax, Cornell University College of Veterinary Medicine
  • Marnie FitzMaurice, Cornell University College of Veterinary Medicine
  • John Graves, Cornell College of Veterinary Medicine

Cornell University, NYS College of Veterinary Medicine

2016

Tier Two

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Project Summary:

Through 3D medical illustration and open-access instructional design, we can enhance the educational value and accessibility of our pedagogical approach to a wider community of learners.

Project Outcome:

This musculoskeletal module will provide a resource that our veterinary students and the SUNY community, especially relevant to the colleges offering veterinary technician programs, will be able to access remote from the veterinary college. It will be accessible to the veterinary students throughout their four years of study as they explore more intricate levels of understanding of the musculoskeletal system.

Project Outcome Report

Utilizing Assistive Technology and a Student-driven Universal Design Methodology to Improve Course Accessibility, Classroom Inclusivity and Student Engagement

Craig Levins

Project Team
  • Tim Ploss, SUNY Oneonta
  • Raphael Web, SUNY Oneonta
  • Alison Fugit, SUNY Oneonta
  • Dr. Ursula Sanborn-Overby, SUNY Oneonta
  • Dr. Maurice Odago, SUNY Oneonta
  • Dr. Jayleen Wangle, SUNY Oneonta

Oneonta

2016

Tier Two

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Project Summary:

Students with disabilities face many challenges that may hinder their ability to receive an equitable opportunity in the classroom. This project is designed to directly address these issues by funding a team of students with disabilities to trial, assess, and collaborate with staff and faculty to explore individual and classroom usefulness of various procured assistive technologies (AT), and to create learning modules that can be shared openly across campus and SUNY system-wide.

Project Outcome:

Oucomes TBD

The SUNY Virtual Herbarium: Increasing Access and Improving Botanical Education

Sean Robinson

Project Team
  • Michael B. Burgess, SUNY Plattsburgh
  • Laurie J. Freeman, Fulton-Montgomery Community College
  • Jack T. Tessier, SUNY Delhi
  • Kathy Spitzhoff, SUNY Oneonta

Oneonta

2016

Tier Two

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Project Summary:

Herbaria, collections of preserved plants, are valuable sources of data essential to studies in the biological sciences. The primary goal of this project is to increase access to herbarium collections at SUNY institutions, as well as to develop and disseminate a new pedagogy for enhancing botanical education using digitized specimens.

Project Outcome:

The SUNY Open Education Research Lab

Samuel Abramovich

Project Team

University at Buffalo

2016

Tier Two

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Project Summary:

The SUNY Open Education Research Lab’s core mission is to both actively engage and support empirical research of of SUNY’s Open Education efforts. We will do this by engaging in our own research of Open SUNY projects and, when appropriate, providing consultation and research to other Open SUNY educational efforts.

Project Outcome:

Scaling up OER Discovery and Adoption: Building an open digital learning and publishing network across SUNY

Katherine Pitcher

Project Team
  • Ginger Bidell, SUNY Buffalo State
  • Allison Brown, SUNY Geneseo
  • Leah Galka, SUNY Buffalo State
  • Leah Root, SUNY Geneseo
  • Ryann Lindsay, SUNY Geneseo

Geneseo

2016

Tier Three

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Project Summary:

There will be three major areas of exploration within this project: 1. Create a faculty course supports team and community of practice for OER adoption and development. 2. Create and develop a digital publishing and learning platform to curate and support this OER content which is openly licensed and may be reused, remixed, and adopted into future courses. 3. Develop a sustainable service and business model for OER content creation, curation, and hosting through Open SUNY Textbooks.

Project Outcome:

Designing Competency-based PLA Pathways to Scale Up Completion and Learner Success

Nan Travers

Project Team
  • Dr. Michele Forte, SUNY Empire State College

Empire State College

2016

Tier Three

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Project Summary:

Using Flatworld, a competency-based learning platform, faculty teams will develop CBE PLA for: a) SUNY Transfer Path areas of Business, Computer Science, and Criminal Justice/Criminology; b) developmental skills in basic communications and mathematics to align with SUNY General Education learning outcomes; and c) workplace learning acquired through the Center for Disability Services in Human Services/ Human Services Management.

Project Outcome:

Faculty teams were charged with creating a minimum of one CBE PLA; thus far, teams are on track to create more than one. Teams were charged with three areas: SUNY Transfer Path areas of Business, Computer Science, and Criminal Justice/Criminology (top PLA areas); developmental skills in the areas of basic communications (reading and writing) and mathematics (aligns with SUNY General Education learning outcomes); workplace learning acquired through employment in the area of Human Services/Human Services Management. This project builds upon previous work with PLA and e-portfolios, which has shown success for students to achieve their PLA credits.

Project Outcome Report

An open-source high fidelity veterinary patient simulator (VPS)

Daniel Fletcher

Project Team
  • Barrett T. Meckel, State University of New York - Delhi
  • Katherine M. Murphy, State University of New York - Delhi
  • David Weiner, I-Town Designs
  • Terry Kelleher, I-Town Designs

Cornell University, NYS College of Veterinary Medicine

2016

Tier Three

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Project Summary:

Veterinary clinical training follows an apprenticeship model in which trainees observe experienced clinicians treating cases presenting to teaching hospitals. High fidelity patient simulators enable an approach based on deliberate practice, in which relevant clinical scenarios designed to reinforce specific learning objectives are presented to trainees, who apply their knowledge in real time.

Project Outcome:

The final product of this project is an open source simulator for veterinary training that can be built at low cost, extending access to this new teaching modality to more resource constrained environments. Simulation teaching is highly engaging and we're using it for continuing education events at Cornell to help introduce alumni to this exciting new teaching methodology. We believe that this will strengthen our relationship with our alumni and encourage them to be more involved with the teaching program.

Project Outcome Report
Final Report

An innovative educational framework for interdisciplinary educational collaboration for biomedical data science based on online open educational resources

Isabelle Bichindaritz

Project Team
  • Ioana Coman, SUNY Oswego
  • Franck Middleton, SUNY Upstate

Oswego

2016

Tier Three

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Project Summary:

This project proposes to create, with SUNY Upstate, online open educational resources (OERs) as a source for a cascade of educational offerings to serve diverse learners in interdisciplinary fields with a test-bed focus on biomedical data science.

Project Outcome:

Our project provides a series of three MOOC-like courses, one being offered by Coursera, that learners can take to complete a certificate and receive an award of completion in Biomedical Data Analysis at an affordable cost. The access to the Big Data, Genes, and Medicine course in particular has expanded our educational reach to an amazing worldwide audience of currently 4,078 learners of varied backgrounds and socio-economic status.

Project Outcome Report

Crowdlearning: Towards Collaborative, Self-Sustaining Learning Environments and Practices

Alexander Nikolaev

Project Team
  • Suzanne M. Miller, University at Buffalo
  • Alireza Farasat, University at Buffalo

University at Buffalo

2016

Tier Three

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Project Summary:

The vision of Crowdlearning is that of a self-sustaining collaborative learning environment, where the participants - students of a given subject - intermittently take on the roles of (1) the creators of subject-focused problems (problem statements/formulations with answer alternatives, hints, correct answers with explanations, etc.), (2) problem quality evaluators, and (3) problem solvers, all on an anonymized gamified online platform.

Project Outcome:

Project Outcome Report

Open Door to Open SUNY (ODOS): MOOC multi-dimensional subgroups, prediction, and implementation project

Christine Kroll

Project Team
  • Cyndi Burnett, Buffalo State College
  • Gregory Fabiano, University at Buffalo
  • Yvonne D. Harrison, University at Buffalo
  • Margaret Schedel, Stony Brook University
  • In-Gu Kang, University at Buffalo

University at Buffalo

2016

Tier Three

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Project Summary:

As a 2015 IITG recipient, our multi-campus Open Door to Open SUNY (ODOS) research team is seeking funding to build upon our preliminary research in an effort to support the Open SUNY Affordable Learning Solutions MOOC operations team while further positioning SUNY as a thought leader in the MOOC research arena.

Project Outcome:

Digital Music Notation with Auto-Grading and Immediate Feedback

Richard Plotkin

Project Team

University at Buffalo

2016

Tier Three

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Project Summary:

This project is intended to develop a proof-of-concept for, and pilot, a digital assignment workflow involving music notation.

Project Outcome:

Notate allows students and potential students to do music fundamentals exercises that are either instructor-assessed or self-assessed. The opportunity self-assessment provides is substantial: students can remediate necessary knowledge in music scholarship, work alone to prepare themselves for early entry into advanced courses, or supplement their current learning opportunities with extra knowledge.

Notate has a goal of increasing civic engagement by offering itself as a free tool to educators not just within the SUNY system, but also at other schools, including high schools, in New York and around the country. This leads to better-prepared students entering college, and better-educated students in high school settings.

Project Outcome Report

"Lab-in-a-Cube" Hands-On Lab Learning with an Automatic Feedback

M. Ete Chan

Project Team
  • Wei Lin, Stony Brook
  • Richard McKenna, Stony Brook

Stony Brook University

2016

Tier Three

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Project Summary:

Visually, virtual lab has become more and more realistic nowadays; however, many crucial lab components such as tactile skills, decision-making for preparation and execution of the lab are still missing. Also, to familiarize students with the sequential steps in a protocol, current virtual labs only require user to click through the steps without any active decision made by the users. Hence, using the concept of "gamification", our proposed solution addresses these two issues by adding a hardware component that can interact with a software to provide feedback and suggestion to users.

Project Outcome:

The “Lab-in-a-Cube” hardware tool works to improve students’ hands-on laboratory skills. It can be used in the classroom to provide feedback to students’ individual performance. It is even useful in large classroom settings, and it can be used as an online learning tool at a much cheaper price than typical expensive lab tools and equipment.

Project Outcome Report

Scaling the Metaliteracy Badging System for Open SUNY: Collaborative Customization for Teacher Education Programs

Stephanie Affinito

Project Team
  • Kelsey O’Brien, University at Albany
  • Trudi Jacobson, University at Albany
  • Michele Forte, Empire State College
  • Donna Mahar, Empire State College
  • Karen Gardner-Athey, SUNY OLIS

University at Albany

2016

Tier Three

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Project Summary:

This collaborative project between faculty at the University at Albany and Empire State College will scale and refine the existing Metaliteracy Badging System for Open SUNY, and produce a collaborative, customized badge for teacher education programs.

Project Outcome:

This project supports non-traditional students who have come into graduate teaching programs as a second career by increasing their awareness of 21st century metaliteracy skills, particularly digital citizenship.

Project Outcome Report

Enhancing Geospatial Learning and GPS-enabled Field Methods in Geosciences

Benjamin Laabs

Project Team
  • Nicholas Warner, SUNY Geneseo
  • Scott Giorgis, SUNY Geneseo

Geneseo

2016

Tier Two

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Project Summary:

The proposed project constitutes a major augmentation of the existing geospatial technology in the Department of Geological Sciences that was recently implemented with tech fee support from CIT, and will afford the integration of a new set of learning objectives into the geoscience degree programs.

Project Outcome:

Outcomes TBD

Adapting MOOC Courses to the Needs of Existing Educational Structures

Cyndi Burnett

Project Team
  • John Cabra, Buffalo State
  • Selcuk Acar, Buffalo State

Buffalo State College

2015

Tier Two

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Project Summary:

Adapting an existing MOOC content, including LMS integration, to support seated courses as part of an existing program in Creative Studies.

Project Outcome:

MOOC posted on Coursera.org. Transitioning to Coursera on-demand portal for possible future specialization.

Project Outcome Report

iMOOC: A Multiuser Platform for International Online Learners: Phase Two

Valeri Chukhlomin

Project Team
  • Bidhan Chandra, Empire State College
  • Anant Deshpande, Empire State College
  • Aiko Pletch, SUNY New Paltz

Empire State College

2015

Tier Two

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Project Summary:

Scaling up an existing MOOC to focus on competency-based, on-demand learning - including use in remedial education for incoming and current international students.

Project Outcome:

MOOC posted on Coursera.org. Transitioning to on-demand specialization.

Final Report
Project Outcome Report

TeachLivE from New York: It’s SUNY Wide! Enhancing Pedagogical Practice within a Simulated Environment

Krista Vince Garland

Project Team
  • Karen Bell, SUNY New Paltz
  • Sharon Raimondi, University at Buffalo

Buffalo State College

2015

Tier Three

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Project Summary:

Support of three full day workshops within a virtual classroom to explore a mixed methods research study, and disseminate information from findings to stakeholders. Artifacts from this project will include the development of template curricula to guide other SUNY departments considering the establishment of a TeachLivE simulation lab to support teacher training.

Project Outcome:

In addition to project outcomes, the website describes the functions and application of the "TeachLivE" simulations in service of teacher preparation.

Final Report
Project Outcome Report

Bring Your Own Learning (BYOL): Using MDM to Personalize Learning Environments to Students

Ken Fujiuchi

Project Team
  • Andrew Chambers, Buffalo State
  • Kerry Renzoni, Buffalo State

Buffalo State College

2015

Tier Two

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Project Summary:

Introduction of Mobile Device Management (MDM) to increase personalized learning opportunities for students and faculty.

Project Outcome:

Outcomes TBD (August 2016)

iPad Mechanics Physics Instruction

Dan MacIsaac

Project Team
  • David S Abbott, Buffalo State
  • Kathleen Falconer, Buffalo State
  • David Ettestad, Buffalo State
  • David Henry, Buffalo State
  • Brad Gearhart, Buffalo State

Buffalo State College

2015

Tier One

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Project Summary:

Creation of OER learning objects (videos and lab experiment materials) for Introductory Mechanics courses.

Project Outcome:

We employed new technologies (tablet video analysis and production) to physics learning in both entry level and advanced pedagogical methods classes in new ways, seeking to extend subject appeal to more students, including hopefully, traditionally underrepresented students. The intervention was iPad (Tablet) based, but we hope to extend to mainstream modern smart camera phones.

Project Outcome Report

Collaborative Initiative on Problem Based Learning in Music

Natalie Sarrazin

Project Team
  • Tony Dumas, The College at Brockport

Brockport

2015

Tier One

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Project Summary:

Case studies for Problem Based Learning to support a music course, including student learning of rubric development.

Project Outcome:

Outcomes TBD (August 2016)

Use Software Simulation to Foster Student Learning in Microcontroller Related LABs and Projects

Lei Miao

Project Team
  • Marjaneh Issapour, Farmingdale State College
  • Carlos Jativa, Farmingdale State College

Farmingdale State College

2015

Tier One

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Project Summary:

Use of software to understand and troubleshoot microcontrollers in lab settings

Project Outcome:

This project helps electrical and computer engineering students complete their microcontroller related courses in a more manageable way.

Project Outcome Report
Final Report

MVCC Open Physics Lab

Derrick Stevens

Project Team
  • Shahida Dar, Mohawk Valley Community College

Mohawk Valley Community College

2015

Tier Three

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Project Summary:

Provides remote web access to physical experiments to enable data collection for introductory physics courses.

Project Outcome:

Outcomes TBD (August 2016)

SUNY Open Educational Resources: Improving Faculty Discovery and Adoption

Terry Keys and Mark McBride

Project Team
  • Alison Brown, SUNY Geneseo
  • Sam Abramovich, University at Buffalo

Monroe Community College

2015

Tier Three

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Project Summary:

Encourages faculty use and assessment of multi-institutional adoption of OER materials aligned to course learning outcomes.

Project Outcome:

The impact OER has had on student learning has been impressive. At both Herkimer and TC3 (two of the project partners) there has been an increase in student class retention.

Project Outcome Report

Developmental Model Reform Initiative Expansion through a Digital Companion Course: Creating Reflective Practioners and Engaged Students

Martha Rottman

Project Team
  • Catherine M. Roche, Rockland Community College

Rockland Community College

2015

Tier Three

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Project Summary:

Multi-institutional expansion of developmental education through use of e-Portfolio in English 101 and 102 to create an accelerated learning environment.

Project Outcome:

Outcomes TBD (August 2016)

Instructional Technology to Stimulate, Enhance, and Attract Students In The Engineering Technology Field

Lucas Craig

Project Team
  • Christina Smith, SUNY Canton
  • Feng Hong, SUNY Canton
  • Rashid Aidun, SUNY Canton

Canton, College of Technology

2015

Tier Two

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Project Summary:

Testing of a 3D Projector and gestural software to analyze engineering problems across disciplines.

Project Outcome:

The grant will provide a comprehensive framework of hands-on and inter-disciplinary projects in the engineering technology field to promote and attend engineering technologists in the future. High school students are given the opportunity to achieve college success and pursue an interest in the engineering and science fields.

Project Outcome Report

Open Media Lab

Laura Chipley

Project Team
  • Professor Smith, SUNY College at Old Westbury

Old Westbury

2015

Tier One

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Project Summary:

Creation of OER video and text tutorials to support use of multimedia tools.

Project Outcome:

The Open Media Lab website offers 20 multimedia production tutorials that outline strategies for producing high-quality media with mobile or professional equipment and provide step by step instructions for producing and distributing with free multimedia production software. Created with both educators and students in mind, the OML makes multimedia authorship accessible for those working with basic resources.

Project Outcome Report

Development of a Mastery-Learning Open Online Course in Motor Development Analysis

Helena Baert

Project Team
  • Matthew Madden, SUNY Cortland

Cortland, State University College at

2015

Tier One

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Project Summary:

Development of a mastery based online course in motor develoment and analysis.

Project Outcome:

Outcomes TBD (August 2016)

Increasing Technology-Based Pedagogy in Graduate Nursing Students Using the TPACK Model

Cheryle Levitt

Project Team
  • Kirsty Digger, SUNY Delhi
  • Michelle Rogers-Estable, SUNY Delhi
  • Mary Pat Lewis, SUNY Delhi

Delhi, College of Technology at

2015

Tier Two

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Project Summary:

Development of online and blended modules to assist with pre-service nursing training and assessment.

Project Outcome:

Outcomes TBD (August 2016)

Developing a Common Online Mapping Platform for Interdisciplinary, Place-Based Undergraduate Research

Colleen Garrity

Project Team
  • Ken Cooper, SUNY Geneseo
  • Kristina Hannam, SUNY Geneseo
  • Elizabeth Argentieri, SUNY Geneseo

Geneseo, State University College at

2015

Tier Two

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Project Summary:

Use of GIS mapping technology across disciplines to author layered content for use online by community based organizations.

Project Outcome:

Outcomes TBD (August 2016)

On the Road with SUNY

James Kimball

Project Team
  • Glenn McClure, SUNY Geneseo
  • Karen Canning, Batavia NY

Geneseo, State University College at

2015

Tier One

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Project Summary:

Creation of a mobile GPS app to connect social and cultural issues/artifacts with the history of New York State.

Project Outcome:

Outcomes TBD (August 2016)

Implementing and Assessing Open Access Physiology Learning Modules

Keith Schillo

Project Team
  • Susan MacLeod, Fulton-Montgomery Community College
  • Katherine Spitzhoff, SUNY Oneonta
  • John Bugyi, SUNY Oneonta

Oneonta, State University College at

2015

Tier Two

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Project Summary:

Coupled with NSF funds, open access materials to support physiology case studies are being developed to simulate and support research and clinical practices.

Project Outcome:

Outcomes TBD (August 2016)

Developing online lessons to improve student success in general chemistry and organic chemistry labs

Elizabeth Middleton

Project Team
  • Stephen Cooke, Purchase College Chemistry
  • Joe Skrivanek, Purchase College Chemistry
  • Monika Eckenberg, Purchase College Chemistry

Purchase, State University College at

2015

Tier One

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Project Summary:

Creation of online OER content for general and organic chemistry courses to assist with content retention.

Project Outcome:

Outcomes TBD (August 2016)

Quality by Design: Strategies for Effective Teaching and Quality Course Design. An Online Faculty Development Course and Open Educational Resource (OER)

Anne Reed

Project Team
  • Jeremiah Grabowski, University at Buffalo
  • Roberta (Robin) Sullivan, University at Buffalo
  • Cherie van Putten, Binghamton University
  • Nathan Whitley-Grassi, Empire State College
  • Martha Greatrix, University at Buffalo
  • Caryn Sobieski-VanDelinder, University at Buffalo
  • Steven Sturman, University at Buffalo
  • Christopher Price, SUNY Center for Professional Development
  • Lisa Dubuc, Niagara County Community College
  • Dan Feinberg, Open SUNY

University at Buffalo

2015

Tier Two

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Project Summary:

Creation of faculty development OER modules to assist with development of Open SUNY content.

Project Outcome:

Outcomes TBD (August 2016)

VINE: An Innovative Model for Collaboration between Humanities and STEM for Learning Data Science

Bina Ramamurthy

Project Team
  • Melanie Aceto, University at Buffalo

University at Buffalo

2015

Tier Two

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Project Summary:

Digitization of dance data in support of multi-disciplinary analysis of data science through labs that support undergraduate science for non-majors.

Project Outcome:

Outcomes TBD (August 2016)

Open Door to Open SUNY – MOOC Access and Completion Project (Open Door)

Christine Kroll

Project Team
  • Thomas Mackey, Empire State College
  • Trudi Jacobson, University at Albany
  • Cyndi Burnett, Buffalo State
  • Val Chukhlomin, Empire State College
  • Margaret Schedel, Stony Brook University
  • Yvonne Harrison, Assistant Professor of Public Administration and Policy, University at Albany

University at Buffalo

2015

Tier Two

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Project Summary:

Will use Open SUNY MOOC analytics to investigate patterns within SUNY offerings as related to access, completion and success.

Project Outcome:

Outcomes TBD (August 2016)

Interactive Online Career Development: Expanding Access for all Students

David Youhess

Project Team
  • Arlene Kaukus, University at Buffalo
  • Lauren Johnson, University at Buffalo
  • Robert Orrange, University at Buffalo
  • Jenna Smith, University at Buffalo
  • Kimberly Yousey-Elsener, University at Buffalo
  • Xiufeng Lui, University at Buffalo
  • Lynn Collis, University at Buffalo

University at Buffalo

2015

Tier Two

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Project Summary:

Development of self-guided career modules to expand career decision making.

Project Outcome:

Outcomes TBD (August 2016)

NCCC Electronic Learning Compliance Initiative

Lisa Dubuc

Project Team
  • Donna Simiele, Niagara County Community College

Niagara County Community College

2015

Tier One

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Project Summary:

Development of assessment tools to ensure accessibility and ADA compliance are being met in online courses.

Project Outcome:

Outcomes TBD (August 2016). Also partnering with Empire State and Alfred State to deliver a portion of Accessibility in their MOOC project.

An Open SUNY Accessibility MOOC for Faculty and Staff Development: Creating Online Courses that Provide Access for All

Kathleen Stone

Project Team
  • Ginger Bidell, Buffalo State
  • Michele Forte, Empire State College
  • Antonia (Tonka) Jokelova, Empire State College
  • Anne Lane, Empire State College
  • Meghan Pereira, Buffalo State
  • Julie Rummings, Empire State College
  • Sumana Silverheels, Buffalo State
  • Kelly Hermann, Empire State College

Empire State College

2015

Tier Three

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Project Summary:

Creation of a MOOC to guide creation of all educational content to be fully accessible and ADA compliant.

Project Outcome:

The course provided training on creating and facilitating fully accessible educational experiences to students. Educators who completed the training should be able to create and revise courses, websites, and other educational materials with all students in mind, regardless of their ability or disability levels. As a result, the hope is to decrease risks of possible student drop-out for the reasons of inability to comprehend the material or complete required assessments.

Project Outcome Report

The Necessity of Accessibility Online

Michael Case

Project Team
  • Melanie Ryan, Alfred State
  • Ellen Sidey, Alfred State

Alfred State College

2015

Tier One

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Project Summary:

Faculty development conference to support online accessible content.

Project Outcome:

We are working on making our course content accessible to the widest possible student population, which will increase enrollment by reaching those students that need additional support. We are also training and educating faculty about accessibility, which will also ensure that our courses have no barriers to students with special needs and make us a compassionate campus.

Project Outcome Report

Increasing Access to Online, On-Demand, Competency-Based Nonprofit Management and Leadership Education

Yvonne Harrison

Project Team
  • Vic Murray, University of Victoria
  • Alena Rodick, Empire State College

University at Albany

2015

Tier Three

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Project Summary:

To adapt a MOOC for on-demand, credit bearing access including a capstone learning experience in support of non-profit sector leadership development.

Project Outcome:

MOOC posted on Coursera.org. Transitioning to on-demand specialization. Also linked to Open SUNY Textbooks

MOOC Model for Workforce Development in High Demand Labor Industry of Home Health Aides/Personal Care Aides, Phase 2

Andrea Wade & Erin O’Hara-Leslie

Project Team
  • Erin O’Hara-Leslie, SUNY Broome Community College
  • Erin Hildreth, Central New York Area Health Education Center
  • Franca Armstrong, Mohawk Valley Community College
  • Kate Pitcher, SUNY Geneseo

Monroe Community College

2015

Tier Two

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Project Summary:

Adapting an exiting MOOC to an on-demand format to bolster workforce development in Home Health Care Aides, including incorporation of open textbook (OER) material.

Project Outcome:

MOOC posted on Coursera.org. Transitioning to Coursera on-demand portal.

Project Outcome Report

Prior Learning Assessment: A Competency-Based, E-Portfolio Framework

Nan Travers

Project Team
  • Amy Tweedy, Empire State College
  • Ashley Frank, Empire State College
  • Joan Johnsen, Empire State College
  • Lisa Wilson, SUNY Potsdam
  • Louise Levine, Empire State College
  • Michele Forte, Empire State College
  • Robert Carey, Empire State College
  • Ross Garmil, Empire State College
  • Thomas Kerr, Empire State College

Empire State College

2014

Tier One

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Project Summary:

Examines how Prior Learning Assessment (PLA) can be documented by students and assessed through use of an e-Portfolio, and provides professional development to faculty advisors and evaluators to assess college/university-level learning acquired outside traditional academic environments in support of student success and degree completion.

Project Outcome:

This IITG project worked to scale-up with five proof-of-concept sub-projects across SUNY Empire State College and SUNY Potsdam.

Final Project Report
Project Outcome Report

A Digital “ProofSpace”, Facilitating a Flipped Classroom for Mathematical Proofs

Aaron Heap

Project Team
  • Suraj Uttamchandani, Geneseo

Geneseo

2014

Tier One

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Project Summary:

Creation of flipped classroom modules to support math curriculum.

Project Outcome:

The screencast modules are available for use and viewing at the project website

Project Outcome Report

Creating Situated Learning Environments through Mobile Device Management (MDM)

Ken Fujiuchi

Project Team
  • Andrew Chambers, Buffalo State

Buffalo State College

2014

Tier One

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Project Summary:

Mobile device management specifically to support new teacher training standards (e.g. recorded evaluations of student teacher training).

Project Outcome:

Video recordings of the student showcase for the final course that implemented the MDM solutions.

Project Outcome Report

iMOOC: A Multiuser Platform for International Students to Navigate U.S.-style Virtual Learning Environments

Valeri Chukhlomin

Project Team
  • Anant Deshpande, Empire State College
  • Bidhan Chandra, Empire State College
  • Lorette Pellettiere Calix, Empire State College
  • Richard Cattabiani, Ulster County Community College
  • Xenia Coulter, Empire State College

Empire State College

2014

Tier Three

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Project Summary:

Development of a MOOC course/tutorial to enable international students to navigate U.S. style virtual learning environments when considering U.S. higher education programs.

Project Outcome:

Over 4,800 students registered for iMOOC on Coursera, which was promoted internationally through the Department of State.

Project Outcome Report
Final Project Report

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Project Summary:

Use of e-Portfolio to increase student retention and completion in remedial courses.

Project Outcome:

Have applied for and received additional IITG funds in order to extend this project.

Project Outcome Report

Freshman Design Innovation

Anurag Purwar

Project Team
  • Patricia Aceves, Stony Brook University
  • Qiaode Jeffrey Ge, Stony Brook University

Stony Brook University

2014

Tier Three

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Project Summary:

Assists students in designing and developing intuitive, multi-touch universal apps for iOS and Android platforms - for application both in-class and online environments.

Project Outcome:

In addition to a new website, Dr. Purwar has created 1) a universal mechanism design application (app) for Apple's iOS and Google's Android platform, and 2) a new Freshman Design Innovation class, which is being offered for the first time at Stony Brook in the Fall 2015.

The motiongen app is now available for download from the Google Play store. It has been submitted for approval to the Apple itunes store. We also created a support site for the app.
The support site has video tutorials on how to use the app.

Project Outcome Report