Open Media Lab

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Awarded Grant: $10,000 Principal Investigator: Laura Chipley, SUNY College at Old Westbury Open Media Lab will expand multimedia production teaching and learning through the creation of an online multimedia production lab. The Lab will be a public website on SUNY Commons and will consist of a series of open educational resources in the form of video and text tutorials. To support replication, these flexible modules will be easy to embed in any LMS. Tutorials will cover the basics of audio recording, moving and still image capture, editing and distribution. This project will expand access to the tools of creative, multimedia production, making it possible for any student, in any location with a smart phone, PC and Internet access to create videos, podcasts and interactive multimedia projects. This access will allow educators, across the disciplines, to expand the number of students exposed to the skills and norms of production thereby closing the digital divide and the participation gap while expanding digital literacy. Co-PI’s and Key Partners: Professor Smith, Director of the Collaborative Media Center and an Assistant Professor of video and new media, SUNY College at Old Westbury Reports and Resources: Mid-project report

On the Road with SUNY

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Principal Investigator: James Kimball, Genesee Community College This project will leverage the motivational learning potential of popular music to enhance the understanding of major social issues in the history of New York State. We request support for planning focused on pedagogical design, content and public partnership development that will lead to a mobile app that ties artistic and scholarly content to museums and cultural institutions around the state through GPS technology. The GPS locater will deliver modularized, on demand content relevant to the cultural/historical site. A web-based platform will accompany the mobile app to offer the same content from any location. This app will leverage both SUNY resources and historical/cultural resources across the state for deep explorations of our state’s history for SUNY students, faculty, K12 students and the general public. This project will also demonstrate the vital role that music plays in understanding social issues. Music, like other art forms, serves to reflect and/or drive public understanding of unfolding questions of equality, democracy and more. This arts-integrated curriculum and the resulting mobile app will provide an “on ramp” to complex social issues for scholars, students and the general public while celebrating the work of SUNY faculty and students. This planning project will assemble a diverse team of scholars, educators, students, cultural leaders, technical specialists and business leaders to ensure that the design and delivery of the resulting technology will have maximum impact upon public dialogue surrounding the enduring questions of New York State history. Furthermore, this platform will be scaled up in subsequent phases to increase public access to many other art collections that lie relatively hidden on SUNY campus across the state. Co-PI’s and Key Partners: Glenn McClure, Lecturer for Departments of English and Music, SUNY Geneseo Karen Canning, Director, GLOW Traditions, Genesee-Orleans Regional Arts Council, Batavia NY Reports and Resources:

Collaborative Initiative on Problem Based Learning in Music

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Awarded Grant: $10,000 Principal Investigator: Natalie Sarrazin, The College at Brockport Problem-based learning is an effective, student-centered approach in which students learn higher-order thinking skills and integrative strategies by solving real-world challenges. As one of the critical pillars in a liberal-arts educational system, music is uniquely situated to advance this new, innovative pedagogical approach. This pilot project seeks to develop models and materials for survey and topic-based music courses that integrates general education content while encouraging students to think creatively and develop flexible solutions to large-scale issues and problems – skills essential for success in the 21st century. Support materials emerging from this collaboration such as, outcomes, models, and case studies, will be made available through Open SUNY. Co-PI’s and Key Partners: Tony Dumas, Assistant Professor of Music, Theatre and Music Studies/Delta College, The College at Brockport Reports and Resources: Mid-project report  

VINE: An Innovative Model for Collaboration between Humanities and STEM for Learning Data Science

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Principal Investigator: Bina Ramamurthy, University at Buffalo We propose an innovative instructional model called Vine that will leverage the Digital Choreographic Lineage (DCL) project. DCL is an ongoing project of the investigators for digitizing dance data. The immediate goal of Vine is to scale-up and adapt the technology of the DCL, namely the data science process, into an instructional model. The ultimate goal of Vine is to explore the potential benefits of interaction between Arts, Humanities and STEM disciplines. CSE111: Great Ideas in Computer Science for non-Majors taught by Ramamurthy will serve as a model course for the Vine framework. Aceto’s team will introduce the DCL concept to the CSE111 students. They will build the user-level interfaces, data-driven computations and analytics through three lab projects. The model will also include educating students about broader applications of emerging technologies, digitizing real- world systems, and developing impactful products. Vine will offer a reproducible and adoptable model for collaboration among disciplines. Co-PI’s and Key Partners: Melanie Aceto, Associate Professor, University at Buffalo Reports and Resources: